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A Ray Tracing Solution for Diffuse Interreflection

    https://eta.lbl.gov/publications/ray-tracing-solution-diffuse
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contribution sto illuminance at locations chosen by the rendering process. The indirect illuminance values are averaged over surfaces and used in place of a ...

A Ray Tracing Solution for Diffuse Interreflection | Energy ...

    https://eta-publications.lbl.gov/publications/ray-tracing-solution-diffuse
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contribution sto illuminance at locations chosen by the rendering process.

A Ray Tracing Solution to Diffuse Interreflection

    https://floyd.lbl.gov/radiance/papers/sg88/paper.html
    by Greg Ward, Francis Rubinstein and Robert Clear ABSTRACT An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique …

A ray tracing solution for diffuse interreflection

    https://dl.acm.org/doi/10.1145/54852.378490
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection | ACM …

    https://dl.acm.org/doi/10.1145/378456.378490
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection

    https://dl.acm.org/doi/abs/10.1145/54852.378490
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

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