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Acceleration Methods for Ray Tracing based Global …

    https://oparu.uni-ulm.de/xmlui/bitstream/handle/123456789/3935/vts_7678_11019.pdf;sequence=1
    formance ray tracing and extend the underlying data structures by software caching to further accelerate the result. We also provide a detailed analysis on the factors that influence ray tracing speed and derive strategies for significant improvements. These create the foundations for the development of a production quality global illumination

Acceleration methods for ray tracing based global …

    https://www.semanticscholar.org/paper/Acceleration-methods-for-ray-tracing-based-global-Dammertz/7ea5569ffffe8fc08d8dd9c09decace40a636034/figure/21
    - "Acceleration methods for ray tracing based global illumination" Figure 3.5: The three scenes (Conference, Interior, Power Plant) used for comparison of the QBVH against BIH and a kd-tree. The conference room and interior were rendered with a bi-directional path tracer using 8 bi-directional samples per pixel.

Acceleration methods for ray tracing based global …

    https://www.semanticscholar.org/paper/Acceleration-methods-for-ray-tracing-based-global-Dammertz/7ea5569ffffe8fc08d8dd9c09decace40a636034
    This thesis develops a novel multi-branching acceleration structure for high performance ray tracing and extends the underlying data structures by software caching to further accelerate the result, and creates the foundations for the development of a production quality global illumination rendering system.

Acceleration methods for ray tracing based global …

    https://www.semanticscholar.org/paper/Acceleration-methods-for-ray-tracing-based-global-Dammertz/7ea5569ffffe8fc08d8dd9c09decace40a636034/figure/11
    DOI: 10.18725/OPARU-3908 Corpus ID: 11432756; Acceleration methods for ray tracing based global illumination @inproceedings{Dammertz2011AccelerationMF, title={Acceleration methods for ray tracing based global illumination}, author={Holger Dammertz}, year={2011} }

Acceleration methods for ray tracing based global …

    https://oparu.uni-ulm.de/xmlui/handle/123456789/3935
    In particular, we develop a novel multi-branching acceleration structure for high performance ray tracing and extend the underlying data structures by software caching to further accelerate the result. We also provide a detailed analysis on the factors that influence ray tracing speed and derive strategies for significant improvements.

Acceleration methods for ray tracing based global …

    https://www.semanticscholar.org/paper/Acceleration-methods-for-ray-tracing-based-global-Dammertz/7ea5569ffffe8fc08d8dd9c09decace40a636034/figure/18
    The number in brackets are the number of triangles in millions. MEM is the memory needed by the acceleration structure, ACC the type of acceleration structure used. ACT is the hierarchy construction time, TTI the total time to image and RTT the pure ray tracing time. - "Acceleration methods for ray tracing based global illumination"

Discussion - Acceleration Methods for Ray Tracing based Global …

    https://1library.net/article/discussion-acceleration-methods-ray-tracing-based-global-illumination.zwrx3rly
    In this chapter we will investigate software caching as an additional method for accel- erating ray tracing. Caching is a common acceleration technique for algorithms that require a lot of memory accesses. Here we do not mean the hardware caches that are available in …

Acceleration methods for ray tracing based global …

    https://oparu.uni-ulm.de/xmlui/handle/123456789/3935?locale-attribute=en
    Acceleration methods for ray tracing based global illumination. vts_7678_11019.pdf (9.233Mb) 214 Seiten. Veröffentlichung 2011-06-30. Authors. Dammertz, Holger. Dissertation. Faculties Fakultät für Ingenieurwissenschaften und Informatik.

Acceleration methods for ray tracing based global …

    https://oparu.uni-ulm.de/xmlui/handle/123456789/3935?show=full&locale-attribute=en
    Author: Dammertz, Holger: dc.contributor.author: Date of accession: 2016-03-15T11:04:24Z: dc.date.accessioned: Available in OPARU since: 2016-03-15T11:04:24Z

Split Heuristics for the QBVH - Acceleration Methods for Ray …

    https://1library.net/article/split-heuristics-qbvh-acceleration-methods-tracing-global-illumination.zwrx3rly
    In document Acceleration Methods for Ray Tracing based Global Illumination(Page 69-74) In the previous section we discussed the common split heuristics for bounding volume hierarchies. We also showed that the construction of a QBVH can use any heuristic that was used to construct binary hierarchies. In this section we will analyze the behavior

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