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Transparency — Blender Manual
https://docs.blender.org/manual/nb/2.79/render/blender_render/materials/properties/transparency.html#:~:text=The%20Raytrace%20option%20is%20only%20available%20in%20the,the%20ray%20takes%20the%20color%20of%20the%20object.
Ray-Traced Shadows — Blender Manual
https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
Most lamp types (Lamp, Spot and Sun) share the same options for the ray-traced shadows generation, which are described below.Note that the Area lamp, even …
Blender Ray Tracing with Intel Iris Xe Graphics
https://techmesh.intel.com/projects/blender-ray-tracing-with-intel-iris-xe-graphics
Using Blender 2.93 Alpha, this project leverages 11th gen Intel Core Processors, Intel Iris Xe integrated graphics and / or Intel Iris Xe MAX discrete graphics. Blender settings. Render engine set to Cycles, with GPU option turned on. Samples set to 32; Adaptive samples turned on with minimum of 4; Open Image Denoise Added to the Compositor
Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender …
https://techgage.com/article/testing-blender-2-81-alpha-with-nvidia-rtx/
NVIDIA’s RTX features may be a bit of a slow starter in games, but on the creative side, it’s a different story. We’re taking a look at Blender’s latest …
Mirror Reflections — Blender Manual
https://docs.blender.org/manual/pt/2.79/render/blender_render/materials/properties/mirror.html
Mirror reflections are computed in the Blender Render and Cycles Renderers using ray tracing. (n.b. Reflections are not available in the Game Engine). Ray …
Every Render-Engine for Blender (updated October 2021)
https://www.magic-mark.com/render-engine-for-blender/
Transparency — Blender Manual
https://docs.blender.org/manual/nb/2.79/render/blender_render/materials/properties/transparency.html
Ray tracing allows for complex refractions, falloff, and blurring, and is used for simulating the refraction of light rays through a transparent material, like a lens. Obs The Raytrace option is only available in the Blender Render and Cycles render engines, but not in the Game Engine.
RTX On: Chaos V-Ray GPU Next and Blender Cycles Now …
https://www.nvidia.com/en-us/geforce/news/gfecnt/creative-apps-rtx/
Unreal Engine, Epic’s industry-leading game engine, supports RTX ray tracing so artists can create photorealistic renders and immersive AR/VR experiences with subtle lighting effects through features like ambient occlusion, reflections, shadows, global illumination and more. Look for the latest release of Unreal Engine 4.24 coming in December.
Ray Sensor: Blender 3D Game Engine Logic Brick
http://tutorialsforblender3d.com/GameDoc/LogicBricks/Sensors_10.html
Ray Sensor: Blender 3D Game Engine Logic Brick Index Main index for actuators, controllers and sensors. Ray Sensor Uses a ray to detect other game objects. 1. Ray Sensor Uses a ray to detect other game objects. Sensor is triggered when a game object is detected. Sensor is reset when a game object is no longer detected. 2. M/P button
GPU Rendering — Blender Manual
https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html
This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS environment variable when starting Blender. Launch Blender from the command line as follows: CYCLES_CUDA_EXTRA_CFLAGS="-ccbin gcc-x.x" blender (Substitute the name or path of the compatible GCC compiler). Remove compatibility checks
Game Engine — Blender Manual
https://docs.blender.org/manual/en/2.79/game_engine/index.html
Game Engine ¶. Game Engine. Introduction. Use Cases and Sample Games. Game Logic Screen Layout. Game Settings. Render Settings. Object Settings. Game Materials.
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