Interested in racing? We have collected a lot of interesting things about Design For Parallel Interactive Ray Tracing Systems. Follow the links and you will find all the information you need about Design For Parallel Interactive Ray Tracing Systems.


Design for Parallel Interactive Ray Tracing Systems

    https://ieeexplore.ieee.org/document/4061561/
    Abstract: We describe the software architecture of the Manta interactive ray tracer and describe its application in engineering and scientific visualization. Although numerous ray tracing software packages have been developed, much of the traditional design wisdom needs to be updated to provide support for interactivity, high degrees of parallelism, and modern packet-based …

Design for Parallel Interactive Ray Tracing Systems

    https://www.researchgate.net/publication/216813495_Design_for_Parallel_Interactive_Ray_Tracing_Systems
    Design for Parallel In teractive Ra y T racing Systems James Bigler, Ab e Stephens, and Steven G. Parker UUSCI-2006-027 Scientific Computing and Imaging Institute University of …

Design for Parallel Interactive Ray Tracing Systems

    https://www.sci.utah.edu/publications/bigler06/manta-rt06.pdf
    This section describes several interactive ray tracing systems as wellascontemporaryraytracingtechniquesthatinfluencesoftware design. Our work builds on research from two areas; parallel soft- ware design for interactive ray tracing and general interactive ray tracing techniques that must be implemented on top of those de- signs.

Design for Parallel Interactive Ray Tracing Systems

    https://www.semanticscholar.org/paper/Design-for-Parallel-Interactive-Ray-Tracing-Systems-Bigler-Stephens/5c9b3a6d6efb559f086bfae77664eb6b19931e22
    A forward looking programming model for interactive ray tracing that uses reconfigurable components to achieve flexibility while achieving scalability on large numbers of processors is advocated. We describe the software architecture of the Manta interactive ray tracer and describe its application in engineering and scientific visualization. Although numerous ray tracing …

Design for Parallel Interactive Ray Tracing Systems

    https://www.ks.uiuc.edu/Research/vmd/projects/ece498/raytracing/manta-rt06.pdf
    This section describes several interactive ray tracing systems as well as contemporary ray tracing techniques that influence software design. Our work builds on research from two areas; parallel soft- ware design for interactive ray tracing and general interactive ray tracing techniques that must be implemented on top of those de- signs.

Design for Parallel Interactive Ray Tracing Systems

    https://www.semanticscholar.org/paper/Design-for-Parallel-Interactive-Ray-Tracing-Systems-Bigler-Stephens/5c9b3a6d6efb559f086bfae77664eb6b19931e22/figure/7
    DOI: 10.1109/RT.2006.280230 Corpus ID: 9337725; Design for Parallel Interactive Ray Tracing Systems @article{Bigler2006DesignFP, title={Design for Parallel Interactive Ray Tracing Systems}, author={James Bigler and Abe Stephens and Steven G. Parker}, journal={2006 IEEE Symposium on Interactive Ray Tracing}, year={2006}, pages={187-196} }

Got enough information about Design For Parallel Interactive Ray Tracing Systems?

We hope that the information collected by our experts has provided answers to all your questions. Now let's race!