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Distributed interactive ray tracing of dynamic scenes
https://ieeexplore.ieee.org/document/1249045/
Distributed interactive ray tracing of dynamic scenes Abstract: Recently developed interactive ray tracing systems combine the high performance of todays CPUs with new algorithms and implementations to achieve a flexible and high-performance rendering system offering high-quality, but nonetheless interactive 3D graphics.
Distributed Interactive Ray Tracing of Dynamic Scenes.
https://www.researchgate.net/publication/220800174_Distributed_Interactive_Ray_Tracing_of_Dynamic_Scenes
lows to interactively ray trace dynamic scenes in a distributed PC cluster environment. Our method separates the scene into indepen- dent objects with common properties concerning dynamic updates —...
Distributed Interactive Ray Tracing of Dynamic Scenes
https://dl.acm.org/doi/10.1109/PVGS.2003.1249045
Distributed Interactive Ray Tracing of Dynamic Scenes ABSTRACT Recently developed interactive ray tracing systems combine the high performance of todays CPUs with new algorithms and implementations to achieve a flexible and high-performance rendering system offering high-quality, but nonetheless interactive 3D graphics.
Distributed interactive ray tracing of dynamic scenes
https://www.semanticscholar.org/paper/Distributed-interactive-ray-tracing-of-dynamic-Wald-Benthin/81c90e3e9683fff4e7a8b47d8715609ad173295c
Recently developed interactive ray tracing systems combine the high performance of todays CPUs with new algorithms and implementations to achieve a flexible and high-performance rendering system offering high-quality, but nonetheless interactive 3D graphics. However, due to its history in offline rendering, interactive ray tracing is usually limited to static scenes and …
Distributed interactive ray tracing of dynamic scenes
https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.310.9325
BibTeX @INPROCEEDINGS{Wald_distributedinteractive, author = {Ingo Wald and Carsten Benthin}, title = {Distributed interactive ray tracing of dynamic scenes}, booktitle = {In Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics (PVG}, year = …
Distributed interactive ray tracing of dynamic scenes
https://www.semanticscholar.org/paper/Distributed-interactive-ray-tracing-of-dynamic-Wald-Benthin/81c90e3e9683fff4e7a8b47d8715609ad173295c/figure/4
- "Distributed interactive ray tracing of dynamic scenes" Figure 4: Two snapshots from the BART kitchen. a.) OpenGL-like ray casting at > 26 fps on 32 CPUs. b.) full-featured ray tracing with shadows and 3 levels of reflections, at > 7 fps on 32 CPUs.
Distributed Interactive Ray Tracing of Dynamic Scenes
https://www.carbodydesign.com/pub/4769/distributed-interactive-ray-tracing-of-dynamic-scenes/
Distributed Interactive Ray Tracing of Dynamic Scenes. by: Ingo Wald, Carsten Benthin and Philipp Slusallek Added on 4 Jun 2005 | 806 views. Year: 2003 | Document Type: PAPER | File Format: pdf | Language: uk Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics (PVG), 2003
Distributed Interactive Ray Tracing of Dynamic Scenes
https://dl.acm.org/doi/abs/10.1109/PVGS.2003.1249045
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Distributed interactive ray tracing of dynamic scenes
https://www.infona.pl/resource/bwmeta1.element.ieee-art-000001249045
We present a simple and practical method that allows to interactively ray trace dynamic scenes in a distributed PC cluster environment. Our method separates the scene into independent objects with common properties concerning dynamic updates - similar to OpenGL display lists and scene graph libraries.
Distributed Interactive Ray Tracing of Dynamic Scenes (0)
https://citeseerx.ist.psu.edu/showciting?cid=280378&start=20
Figure 1: Images produced by renderers which use the open source Embree ray tracing kernels. These scenes are computationally challenging due to …
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