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Intel Embree
High Performance Ray Tracing. Intel® Embree is a collection of high performance ray tracing kernels that helps graphics application engineers to improve the performance of their photorealistic rendering application. Embree is released …
Embree: Photo-Realistic Ray Tracing Kernels - Intel
https://www.intel.com/content/www/us/en/developer/articles/technical/embree-photo-realistic-ray-tracing-kernels.html
Embree is a collection of high-performance ray tracing kernels, developed at Intel Labs. The kernels are optimized for photo-realistic rendering on the latest Intel® processors with support for the SSE and AVX instruction sets. In addition to the ray tracing kernels, Embree provides an example photo-realistic rendering engine.
GitHub - embree/embree: Embree ray tracing kernels …
https://github.com/embree/embree
The Embree API is a low-level C99 ray tracing API which can be used to construct 3D scenes and perform ray queries of different types inside these scenes. All API calls carry the prefix rtc (or RTC for types) which stands for ray tracing core.
Intel and Valve* Add Intel® Embree Ray-Tracing …
https://www.intel.com/content/www/us/en/developer/articles/case-study/intel-and-valve-add-intel-embree-ray-tracing-technology-to-new-audio-plug-in.html
Ray Tracing with Intel® Embree and Intel® OSPRay: Use …
https://www.intel.com/content/www/us/en/developer/videos/ray-tracing-with-intel-embree-and-intel-ospray-use-cases-and-updates.html
Ray Tracing with Intel® Embree and Intel® OSPRay: Use Cases and Updates Overview; Resources; Explore practical examples of Intel® Embree and Intel® OSPRay in production rendering and the best practices of using the kernels in typical rendering pipelines. SlideShare . 1.
Embree GPU Ray Tracing - Intel Communities
https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Embree-GPU-Ray-Tracing/m-p/1370928
We use ray tracing for 3D LiDAR emulation and real time point cloud processing. Our implementation provides a switch between Embree and Optix7. Embree with dual Xeon CPUs is on par to Optix with an RTX4000. The latency in data transfer to …
Releases · embree/embree · GitHub
https://github.com/embree/embree/releases
Bugfix in emulated ray packet intersection when EMBREE_RAY_PACKETS is turned off. Bugfix for linear quaternion interpolation fallback. Fixed issues with spaces in path to Embree build folder. Some fixes to compile Embree in SSE mode using WebAssembly. Bugfix for occlusion rays with grids and ray packets.
Embree Memory Usage - Intel Communities
https://community.intel.com/t5/Intel-Embree-Ray-Tracing-Kernels/Embree-Memory-Usage/td-p/818708
Hi We're using Embree as our raytracing engine, but are having some problems with memory usage when it comes to large scenes (10M+ Triangles) I believe that a large proportion of memory usage is taken up by the acceleration structure, and I was wondering if there were any variables we could adjust...
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