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Practical Noise Reduction for Progressive Stochastic Ray Tracing …
https://ieeexplore.ieee.org/document/6127845/#:~:text=A%20proposed%20method%20reduces%20noise%20in%20stochastic%20ray,which%20is%20filtered%20by%20a%20high-quality%20edge-preserving%20filter.
Filtering noise in progressive stochastic ray tracing - Springer
https://link.springer.com/article/10.1007%2Fs00371-012-0738-4
Filtering noise in progressive stochastic ray tracing Abstract. We present an improved version of a state-of-the-art noise reduction technique for progressive stochastic... Introduction. Recent advances in hardware and software now permit sophisticated stochastic ray tracing algorithms like... Our ...
Filtering noise in progressive stochastic ray tracing
https://www.researchgate.net/publication/257406723_Filtering_noise_in_progressive_stochastic_ray_tracing
A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths …
Practical Noise Reduction for Progressive Stochastic Ray …
https://ieeexplore.ieee.org/document/6127845/
Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control Abstract: A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths in a separate buffer, which is filtered by a high-quality edge-preserving filter.
Practical Noise Reduction for Progressive Stochastic Ray …
https://www.researchgate.net/publication/260499674_Practical_Noise_Reduction_for_Progressive_Stochastic_Ray_Tracing_with_Perceptual_Control
A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths …
Practical noise reduction for progressive stochastic ray …
https://europepmc.org/article/MED/24807309
A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths in a separate buffer, which is filtered by a high-quality edge-preserving filter.
Filtering Techniques for Low-Noise Previews of Interactive …
https://tuprints.ulb.tu-darmstadt.de/3590/
Filtering Techniques for Low-Noise Previews of Interactive Stochastic Ray Tracing: Language: English: Abstract: Progressive stochastic ray tracing is increasingly used in interactive applications. Examples of such applications are interactive design reviews and digital content creation. This dissertation aims at advancing this development.
Practical Noise Reduction for Progressive Stochastic Ray …
https://www.computer.org/csdl/magazine/cg/2012/06/mcg2012060046/13rRUEgarDK
A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths in a separate buffer, which is filtered by a high-quality edge-preserving filter. Then, this method adds a combination of the noisy unfiltered samples and the less noisy (but biased) filtered samples to the low-variance samples to form …
Practical Noise Reduction for Progressive Stochastic Ray …
https://core.ac.uk/display/293742933
A proposed method reduces noise in stochastic ray tracing for interactive progressive rendering. The method accumulates high-variance light paths in a separate buffer, which is filtered by a high-quality edge-preserving filter.
GitHub - nackdai/aten: Easy, simple path trace renderer.
https://github.com/nackdai/aten
Denoise filter Non Local Mean; Birateral; Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control; Robust Image Denoising using a Virtual Flash Image for Monte Carlo Ray Tracing; PostEffect Simple Bloom; Reinherd Tone Mapping; Camera Pinhole; Thin Lens(DoF) 360 view;
CORE
https://core.ac.uk/display/16269547
Abstract. Progressive stochastic ray tracing is increasingly used in interactive applications.\ud Examples of such applications are interactive design reviews and digital content creation.\ud This dissertation aims at advancing this development.\ud For one thing, two filtering techniques are presented, which can generate fast and reliable previews of global illumination solutions.\ud …
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