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OpenCL GPGPU Raytracing - BRL-CAD
https://brlcad.org/wiki/OpenCL_GPGPU_Raytracing
Real-time ray tracing, the GPU, and GPGPU | Ars Technica
https://arstechnica.com/gadgets/2007/10/real-time-ray-tracing-the-gpu-and-gpgpu/
Tech — Real-time ray tracing, the GPU, and GPGPU There have been a few rounds of articles published in the past week or so on … Jon Stokes - Oct 22, 2007 3:13 pm UTC
OpenCL GPGPU Complex Raytracing - BRL-CAD
https://brlcad.org/wiki/OpenCL_GPGPU_Complex_Raytracing
With implicit geometry and constructive solid geometry (CSG) Boolean operations, we also have a very different approach to ray tracing that has its own set of academic challenges. Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL. You're welcome to use a library that encapsulates OpenCL.
gpgpu - Raytracing in OpenGL via compute shader - Stack …
https://stackoverflow.com/questions/15344282/raytracing-in-opengl-via-compute-shader
As you can see in the GPU rendered image there is a red pixel in the middle which is caused by the last lines in the compute shader. This can be reproduced for every other pixel. I use a resolution of 1024x768 at the moment and this is how I dispatch my compute shader: #define WORK_GROUP_SIZE 16 void OpenGLRaytracer::renderScene (int width, int ...
Ray traced rendering using GPGPU devices
https://dc.ewu.edu/cgi/viewcontent.cgi?article=1100&context=theses
These research activities have helped to motivate the current interest level in GPGPU technology. Some papers have alluded to the fact that OpenCL’s cross-platform capabilities come at the cost of some performance [12], [15]. In other words, multiple research projects have …
Ray Tracing on GPU - clockworkcoders.com
http://gpurt.sourceforge.net/DA07_0405_Ray_Tracing_on_GPU-1.0.5.pdf
A ray tracer on current graphics hardware reaches the speed of a good CPU implementation already. Combined with classic triangle based real time rendering, the GPU based ray tracing algorithm could already be used today for certain special effects in computer games. 2 Contents 1. Introduction 5 2. Introduction to Ray Tracing 6 2.1.
GitHub - AlexanderVeselov/RayTracing: Realtime GPU …
https://github.com/AlexanderVeselov/RayTracing
Realtime GPU Path Tracing engine based on OpenCL and OpenGL Watch on YouTube Features Unidirectional wavefront path tracer done entirely on GPU using compute shaders OpenCL backend OpenGL backend (WIP) Hybrid path tracing (rasterization of the primary visibility) in OpenGL mode Lambert diffuse, GGX reflection BRDF
GPU-Based Nonlinear Ray Tracing - Chalmers
http://www.cse.chalmers.se/~uffe/xjobb/Readings/GPURayTracing/GPU-Based%20Nonlinear%20Ray%20Tracing.pdf
EUROGRAPHICS 2004 / M.-P. Cani and M. Slater (Guest Editors) Volume 23 (2004), Number 3 GPU-Based Nonlinear Ray Tracing D. Weiskopf, T. Schafhitzel, and T. Ertl Institute of Visualization and Interactive Systems
Interactive k-D Tree GPU Raytracing - Stanford University
https://graphics.stanford.edu/papers/i3dkdtree/gpu-kd-i3d.pdf
Raytracing on graphics hardware has already drawn sig- ni cant research interest. Purcell et al. [2002] designed the rst raytracer on a GPU to utilize an …
Ray Traced Rendering Using GPGPU Devices | hgpu.org
https://hgpu.org/?p=12768
Ray Traced Rendering Using GPGPU Devices | Coby Soss | ATI, ATI Mobility Radeon HD 5870, Computer science, OpenCL, Raytracing, Rendering, Thesis 12768 high performance computing on graphics processing units: hgpu.org
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