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High quality rendering using ray tracing and photon ...
https://dl.acm.org/doi/10.1145/1281500.1281593
High-Quality Rendering Using Ray Tracing and Photon …
https://graphics.pixar.com/library/HQRenderingCourse/
Detailed descriptions of the ray-tracing and photon-mapping algorithms for rendering complex scenes with indirect illumination, caustics, participating media, and subsurface scattering. The emphasis is on the practical insight necessary to use and implement these algorithms in production of high-quality image in movies, games, architecture, etc.
High Quality Rendering using Ray Tracing and photon ...
https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.228.1137
CiteSeerX - Document Details (Isaac Councill, Lee Giles, Pradeep Teregowda): Ray tracing and photon mapping provide a practical way of efficiently simulating global illumination including interreflections, caustics, color bleeding, participating media and subsurface scattering in scenes with complicated geometry and advanced material models.
High Quality Rendering using Ray Tracing and photon …
https://www.researchgate.net/publication/234783958_High_Quality_Rendering_using_Ray_Tracing_and_photon_mapping
Download Citation | High Quality Rendering using Ray Tracing and photon mapping | Ray tracing and photon mapping provide a practical way of efficiently simulating global illumination including ...
High-Quality Rendering Using Ray Tracing and Photon Mapping
https://www.seanet.com/~myandper/abstract/sig07c08.htm
High-Quality Rendering Using Ray Tracing and Photon Mapping Henrik Wann Jensen and Per H. Christensen. Abstract: Detailed descriptions of the ray-tracing and photon-mapping algorithms for rendering complex scenes with indirect illumination, caustics, participating media, and subsurface scattering. The emphasis is on the practical insight necessary to use and …
CiteSeerX — High Quality Rendering using Ray
https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.220.2196
CiteSeerX - Document Details (Isaac Councill, Lee Giles, Pradeep Teregowda): Ray tracing and photon mapping provide a practical way of efficiently simulating global illumination including interreflections, caustics, color bleeding, participating media and subsurface scattering in scenes with complicated geometry and advanced material models.
Session details: Course 8: High-quality rendering using ...
https://dl.acm.org/doi/10.1145/3250700
Session details: Course 8: High-quality rendering using ray tracing and photon mapping. Editor: Henrik Wann Jensen. View Profile. ... Session details: Course 8: High-quality rendering using ray tracing and photon mapping. Previous Chapter Next Chapter. ABSTRACT. No abstract available.
Real-Time Global Illumination with Photon Mapping
https://link.springer.com/content/pdf/10.1007%2F978-1-4842-4427-2_24.pdf
min ,1 , æö = ç÷ èø (2) where lis the ray length and l. maxis a constant defining the maximum ray length. However, l. maxis not required to be the maximum length of the rays cast during photon tracing but instead the length that we consider to be the maximum height of the cone.
High Quality Rendering using Ray Tracing and photon …
https://core.ac.uk/display/21858557
The presentation will cover the fundamentals of ray tracing and photon mapping including efficient techniques and data-structures for managing large numbers of rays and photons. In addition, we will describe how to integrate the information from the photon maps in shading algorithms to render global illumination effects such as caustics, color bleeding, participating …
Foveated Photon Mapping | IEEE Journals & Magazine | …
https://ieeexplore.ieee.org/document/9523836
We use the foveated photon tracing method to generate photons with high density in the foveal region, and these photons are used to render high-quality images in the foveal region. We further propose a temporal photon management to select and update the valid foveated photons of the previous frame for improving our method's performance.
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