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Hill Climb Racing series surpasses €180 million in lifetime …
https://gameworldobserver.com/2022/04/27/hill-climb-racing-series-surpasses-e180-million-in-lifetime-revenue-on-mobile
The Finnish studio Fingersoft has announced that its Hill Climb Racing series has reached two major milestones. The mobile franchise has now generated over €180 million on iOS and Android. The Hill Climb Racing series, which consists of two main games and a Chinese Android version, has also reached more than 2 billion downloads across platforms. “ [It] seems …
Hill Climb Racing - Revenue estimates, app rankings & installs
https://thinkgaming.com/app-sales-data/49/hill-climb-racing/
About our revenue, retention, and usage estimates. Think Gaming estimates use data from public companies and anonymized submissions to build a proprietary model of app installs and revenue for each rank on the Top Grossing Charts, Top Free and Top Paid Charts. Revenue is gross revenue, prior to the 30% app store cut and includes in-app ...
Hill Climb Racing 2 earns 15 million monthly installs, and is …
https://www.pocketgamer.biz/interview/75939/hill-climb-racing-2-earns-15-million-monthly-installs-and-is-already-working-on-a-third-in-the-franchise/
The launch of Hill Climb Racing 2 exceeded all expectations, and we reached around 20 million installs during the first month the game was out. The community took the game very positively and it was clear we’d done something right. Hill Climb Racing 2 launched in October 2016 on iOS and Android.
Hill Climb Racing IP cruises past 2 Billion installs • …
https://fingersoft.com/news/2022/04/26/hill-climb-racing-ip-cruises-past-2-billion-installs/
The hugely popular IP consists of the entertaining physics-based driving games Hill Climb Racing, its sequel Hill Climb Racing 2, and a Chinese Android version. Combined, the games have accumulated over €180 million in NET revenue. “We first launched Hill Climb Racing in 2012, which makes us quite the veterans in the mobile gaming industry already.
Hill Climb Racing – A Monetization Success - Windows Blog
https://blogs.windows.com/windowsdeveloper/2014/02/12/hill-climb-racing-a-monetization-success/
Hill Climb Racing also generates revenue from Ads-in-apps (AiA), or ads shown inside the app. Fingersoft tries to protect and improve the user experience, so they are careful to ensure that ads do not interfere with gameplay.
Hill Climb Racing - Revenue, installs, and daily active users
https://thinkgaming.com/app-sales-data/49/revenue/
Historical revenue, installs & DAU estimates. Revenue, download, and daily active user estimates are available for top games. Developer plan subscribers can access all game data, in all countries. Learn More Subscribe. Subscriber Login =
Hill Climb Racing (video game) - Wikipedia
https://en.wikipedia.org/wiki/Hill_Climb_Racing_(video_game)
: 243 Near the end of April 2018, the company's CEO, Närhi, confirmed the franchise surpassed one billion downloads, becoming the second Finnish mobile game franchise—after Rovio's Angry Birds—to reach the mark and have touched 2 billion downloads combined (Hill Climb Racing or HCR and Hill Climb Racing 2 or HCR2.
Running a Profitable Game with Organic Installs for 7 years
https://www.chartboost.com/blog/running-a-profitable-game-with-organic-installs-for-7-years/
Running a Profitable Game with Organic Installs for 7 years. by Joanne Soh. / May 6, 2020. Fingersoft is a mobile game developer known for its casual racing game titles Hill Climb Racing and Hill Climb Racing 2 with more than 1 billion downloads. Founded in 2012 and based out of Finland, they have over 60 employees and have generated over 100M in revenue. 50% of …
Fingersoft Finds Simple Is Profitable - WSJ
https://www.wsj.com/articles/SB10001424052702303442704579362312814941776
When the 29-year-old computer programmer launched a mobile game called "Hill Climb Racing" in September 2012, it lacked the usual whiz-bang graphics. He didn't have a war chest of venture-capital ...
Fingersoft - Wikipedia
https://en.wikipedia.org/wiki/Fingersoft
Published in 2016, the Hill Climb Racing 2 game reached over 40 million downloads within the first two months. The one billion gamers’ limit in the Hill Climb Racing games was exceeded in April 2018. The sum took into account the original game, its sequel, and a …
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