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How would one determine the position of a participant in a racing game?

    https://gamedev.stackexchange.com/questions/2382/how-would-one-determine-the-position-of-a-participant-in-a-racing-game#:~:text=Divide%20the%20track%20up%20into%20segments%2C%20track%20which,a%20%22distance%22%20which%20you%20can%20sort%20for%20position.
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How do I determine what place a player is in for a racing …

    https://www.construct.net/en/forum/construct-3/how-do-i-8/determine-place-player-racing-162934
    distance (player.X,player.Y,prevCheckpoint.X,prevCheckpoint.Y) / distance (prevCheckpoint.X,prevCheckpoint.Y,nextCheckpoint.X,nextCheckpoint.Y) This gives a value between 0 and 1 as how far the player is between the checkpoints, e.g. 0.78 (= 78%) You add the number you already have that gives +1 per checkpoint and add to this the number between the …

c# - In 3D Racing Games, how is place determined?

    https://stackoverflow.com/questions/41082072/in-3d-racing-games-how-is-place-determined
    1 Answer Sorted by: 1 In 3D Racing Games, how is place determined? By that I assume you mean position. If so by a simple scalar quanity. Cars on a 3D race track in a computer or reality, are still constrained to being on a "road". Assuming no intersections, you can ignore the third dimension.

How would one determine the position of a participant in …

    https://gamedev.stackexchange.com/questions/2382/how-would-one-determine-the-position-of-a-participant-in-a-racing-game
    if (abs (cross) > 1) // you are off the track and should steer back toward the center line if (this.distance > other.distance) // you are ahead of the other player (even though you may be // physically behind in 3d space if you have lapped them) short difference = (short) (this.distance - other.distance); if (abs (difference) < threshold) …

Win, Place And Show Horse Racing Betting Explained

    https://www.oddsshark.com/horse-racing/win-place-and-show-wagering
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How to calculate position in racing games? : gamemaker

    https://www.reddit.com/r/gamemaker/comments/1y79g6/how_to_calculate_position_in_racing_games/
    In the racer object, give it two variables. One for checkpoints passed and one for distance to next. In collision with checkpoint event the checkpoints passed gets set the check points number. the winner is the racer with the highest checkpoint passed and the lowest distance to next checkpoint. if that makes any sense at all. 1

Win Place Show Horse Racing Betting Explained - How To …

    https://www.thesportsgeek.com/sports-betting/horse-racing/win-place-show/
    Place: Your horse must come in first or second in the official order of finish; Show: Your horse must come in first, second, or third in the official order of finish; The phrase “official order of finish” is an important one to consider. There are times where horses might seem to come in a certain order across the line, but that order might get changed by judges or stewards due to …

Win, Place, Show Betting Explained — Horse Race Bet Types

    https://www.playfecta.com/how-to-bet/win-place-show/
    Your selected horse needs to finish in either first or second place for you to win the bet. It’s also worth mentioning that a place bet will only be available in races that have more than five runners. Example: Let’s say you make a $2 place bet on a horse with odds of 1/4. This means that you can potentially make a return of $2.50 if your selected horse finishes the racing event in first or …

Horse Racing Odds: How to Read Odds & Calculate Payouts

    https://www.amwager.com/blog/horse-racing-odds/
    Place Bets: You are betting on a horse to finish second. Show Bets: Placing bets on a horse to finish third. Exotic Bets. Exacta: When you pick the first and second place horse in that order. Trifecta: Select the first three finishers in a single race in order. Trifecta Box: Pick the first three finishers to finish in any order.

How to create race positions in games? - Unity Forum

    https://forum.unity.com/threads/how-to-create-race-positions-in-games.425469/
    I have looked all over answers and forums but all I saw that to do it you create a checkpoint and lap system. Then, determine the position based on which check point and lap each car is on. However, when the cars are on the same checkpoint, find the distance between the cars and the next checkpoint and order the car's position.

How to Bet a Trifecta - Straight, Key, Wheel and Boxed Bets

    https://www.playfecta.com/how-to-bet/trifecta/
    This can only be first place, second place or third place. Example: Let’s say you select horse #4 to win the race, horse #6 to place second and horse #2 to place third. This means your betting slip will look similar to this: $2 Trifecta (4-6-2) .

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