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[W.I.P.] Pro Racing AI - Unity Forum
https://forum.unity.com/threads/w-i-p-pro-racing-ai.105714/#:~:text=You%20can%20divide%20the%20track%20into%20different%20sectors,saved%20%2F%20loaded%20from%20an%20external%20JSON%20file.
How To Make A Driving & Racing Game For FREE - Unity …
https://www.youtube.com/watch?v=TdNbxkF_f94
In this unity tutorial we bring in our AI car to race against, and we create a Waypoint System where the AI car can race around the track. Subscribe: https...
How to create an AI Bot Race Car Controller in Unity …
https://www.youtube.com/watch?v=vsPzo7IVTHw
In this video series I’ll show you how to create a simple car AI (Artificial Intelligence) in C# Unity which is built for 2D Games but also works in 3D. Down...
Racing AI - Unity Forum
https://forum.unity.com/threads/racing-ai.776351/
Joe-Censored. Joined: Mar 26, 2013. Posts: 11,798. I'm not going to be much help. I attempted a racing game a few years back, and abandoned the project when all the driving AI's I tested would become unstable at high speed when hitting the turns. I don't know if the situation has improved, but it sounds like it hasn't.
Creating a Simple AI with Unity and C# - Simple Talk
https://www.red-gate.com/simple-talk/development/dotnet-development/creating-a-simple-ai-with-unity-and-c/
How To Make A Racing Game In Unity (Full Tutorial) free …
https://www.youtube.com/watch?v=hIBW7e0nQNM
UPDATED SCRIPTS:https://drive.google.com/file/d/1zS_E5exS16sGfJojSfNZmQeO4vmdEhaO/view?usp=sharingbuild this game:https://www.youtube.com/playlist?list=PLhWB...
UNITY 3D - Car Racing Game Kit with AI Enemy Cars
https://forum.unity.com/threads/unity-3d-car-racing-game-kit-with-ai-enemy-cars.186693/
This is the complete car racing project created in unity 3D which involves the following: A Racing Track and Environment. Player car fully controlled with Keyboard Arrow keys with different Gear Speed. AI Enemy cars racing with player car. Enemy cars are running automatically on track and compete with Player car.
[W.I.P.] Pro Racing AI - Unity Forum
https://forum.unity.com/threads/w-i-p-pro-racing-ai.105714/
You can divide the track into different sectors and tweak the parameters for each sector separately to create a more challenging AI. You can define a different racing line, aggressiveness and skill level for each AI controlled vehicle. The track information can be saved / loaded from an external JSON file.
Any Race AI Tutorials out there? - Unity Forum
https://forum.unity.com/threads/any-race-ai-tutorials-out-there.138129/
Latest tutorial upload for all of you Unity folks. This is a video that will help you get simple AI going in your racing or traffic games. The video includes a 1.4MB download of the entire Unity project seen in this tutorial (look in the video …
which AI method is used in advanced racing games?
https://forum.unity.com/threads/which-ai-method-is-used-in-advanced-racing-games.541281/
To build a modern racing game, you still want to start with the basics like waypoints, steering behaviors, and such. You can layer other things on top of that to make the racing game more advanced. For example, utility AI can be useful for balancing various constraints. You could build a utility AI solution that determined aggressiveness based ...
Best way to implement AI in a racing game? : Unity3D
https://www.reddit.com/r/Unity3D/comments/jlevef/best_way_to_implement_ai_in_a_racing_game/
Use raycasting to ensure the AI isn’t too close to the sides and correct direction if so. When the AI is close enough to the check point, get it to target the next point. Have no check points for the AI but do a full 180 raycast, and whichever ray gets the furthest without a collision marks the direction the AI wants to be heading in.
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