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Java 3D API - Oracle

    https://www.oracle.com/java/technologies/javase/java-3d.html
    The Java 3D API enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for creating and manipulation 3D geometry and building the structures used in rendering that geometry. With this software, you can efficiently define and render very large virtual worlds.

Making a Basic 3D Engine in Java : 5 Steps - Instructables

    https://www.instructables.com/Making-a-Basic-3D-Engine-in-Java/
    Step 1: The Main Class. The first thing that needs to be made is a main class. The main class will handle displaying images to the user, calling on other classes …

Java SE Desktop Technologies - Java 3D API

    https://www.oracle.com/java/technologies/javase/java3d.html
    The Java 3D API enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for creating and manipulation 3D geometry and building the structures used in rendering that geometry. With this software, you can efficiently define and render very large virtual worlds.

Download 3D Racing Game For Java – clanimlum59 blog

    https://clanimlum59.wordpress.com/2018/12/30/download-3d-racing-game-for-java/
    Download the Moto racing 3D Java Game installation file. Move downloaded file to your phone. Then run the installation file of the Moto racing 3D Java Game. Wait for the installation to complete. Supported Mobile Phones. Nokia. 8110 4G.

simulator - Simple Java Racing Game - Stack Overflow

    https://stackoverflow.com/questions/12934544/simple-java-racing-game
    One of the projects in class is to write a program where you bet on "horse" "races." Here's the code: import java.util.Scanner; import java.util.Random; public class horsies { public static void main (String [] args) { Scanner input = new Scanner (System.in); int money = 1000; //Set original $ to 1000 int r; //Declare variable for random number ...

Javascript Pseudo 3D Racer - GitHub

    https://github.com/jakesgordon/javascript-racer/
    It should really be considered just how to get started with a pseudo-3d racing game. If we were to try to turn it into a real game we would have to consider: car sound fx. better synchronized music. full screen mode. HUD fx (flash on fastest lap, confetti, color coded speedometer, etc) more accurate sprite collision.

car-racing-game/Game.java at master · return007/car …

    https://github.com/return007/car-racing-game/blob/master/Game.java
    KeyListener; //Instance of the game. public class Game extends JPanel {. int crx, cry ; //location of the crossing. int car_x, car_y; //x and y location of user's car. int speedX, speedY ; //the movement values of the user's car. int nOpponent; //the …

PHONEKY - Racing Java Games

    https://phoneky.com/games/?cat=8
    Racing Java Games - Download with Nokia, Samsung, Motorola, LG, Sony Ericsson, Blackberry and for all other Java supported J2ME mobile phones. ... Race The Traffic Moto, Hilli Bikers, Death Race, Crash Nitro Kart 2, CAR MADNES, RealCarRacing, 3D Car Race, Real Street Racing, Xtreme Moto Chase - Free(240 X 400), Stunt Devil, Bike Racing Style ...

How to build a racing game - straight roads | Code …

    https://codeincomplete.com/articles/javascript-racer-v1-straight/
    Previously we introduced our outrun-style racing game, but how do we get started building a pseudo-3d racing game ? Well, we’re going to need to. revise some trigonometry. revise basic 3d projection. build a game loop. load some sprite images. build some road geometry. render the background. render the road.

How to build a racing game | Code inComplete

    https://codeincomplete.com/articles/javascript-racer/
    So, I wanted to try my hand at an old-school pseudo-3d racing game, a-la outrun, pitstop or pole-position. I dont plan on building a fully fleshed out and finished game but thought it would be fun to re-examine the mechanics of how these games pulled off their tricks. The curves, the hills, the sprites and the feeling of speed…

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