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NVIDIA Kepler real-time raytracing demo at GTC 2012

    https://www.youtube.com/watch?v=h5mRRElXy-w
    More from The Verge:Subscribe: http://www.youtube.com/subscription_center?add_user=thevergeCheck out our full video catalog: http://www.youtube.com/theverge/...

NVIDIA Kepler Realtime Raytracing Demo (GTC 2012) - Geeks3D

    https://www.geeks3d.com/20120517/nvidia-kepler-realtime-raytracing-demo-gtc-2012/
    8 thoughts on “NVIDIA Kepler Realtime Raytracing Demo (GTC 2012)” fellix 2012/05/17 at 12:44. Good to see JHH is on the ray-tracing bandwagon as a graphics technology for the future games.

Real-time Ray Tracing on Kepler - OptiX - NVIDIA Developer Forums

    https://forums.developer.nvidia.com/t/real-time-ray-tracing-on-kepler/31457
    I am wondering if there are examples (source code) to implement Real-time Ray Tracing on Kepler architecture. I have a K5000 GPU and have a need to ray tracing a dynamic rainfall animation scene. Thanks for any pointers. …

Nvidia Kepler ray tracing demo 2012 | ResetEra

    https://www.resetera.com/threads/nvidia-kepler-ray-tracing-demo-2012.144765/
    Does anyone remember this? The year before current gen started, Nvidia had this ray tracing demo on Kepler / GTX 680 / GK104 GPU, in 2012. This is 6...

Understanding the Efficiency of Ray Traversal on …

    https://research.nvidia.com/sites/default/files/pubs/2012-06_Understanding-the-Efficiency/nvr-2012-02.pdf
    It seems that the primary predictor of ray tracing performance is still the achievable peak flops rather than memory bandwidth. Interestingly, diffuse rays seem to scale even better than primary rays, but that is an artifact caused by Kepler optimizations that favor incoherent rays.

NVIDIA Kepler real-time raytracing demo at GTC 2012

    https://forums.guru3d.com/threads/nvidia-kepler-real-time-raytracing-demo-at-gtc-2012.363131/
    NVIDIA Kepler real-time raytracing demo at GTC 2012. Discussion in 'Frontpage news' started by Guru3D News, May 17, 2012. Page 1 of 2 1 2 Next > Guru3D News Ancient Guru. ... I'm 24 i think i'm gonna be around when games will have real time ray tracing and fluid simulation ..also wow at the video, ...

Kepler space telescope - Wikipedia

    https://en.wikipedia.org/wiki/Kepler_space_telescope
    The Kepler space telescope is a retired space telescope launched by NASA in 2009 to discover Earth-size planets orbiting other stars. Named after astronomer Johannes Kepler, the spacecraft was launched into an Earth-trailing heliocentric orbit.The principal investigator was William J. Borucki.After nine and a half years of operation, the telescope's reaction control system fuel …

Kepler (microarchitecture) - Wikipedia

    https://en.wikipedia.org/wiki/Kepler_(microarchitecture)
    Kepler based members add the following standard features: PCI Express 3.0 interface DisplayPort 1.2 HDMI 1.4a 4K x 2K video output Purevideo VP5 hardware video acceleration (up to 4K x 2K H.264 decode) Hardware H.264 encoding acceleration block (NVENC) Support for up to 4 independent 2D displays, or 3 stereoscopic/3D displays (NV Surround)

REVIEW // Nvidia Quadro K620, K2200, K4200 & K5200

    https://develop3d.com/reviews/Nvidia_Quadro_Maxwell_Kepler_CAD_Creo_Solidworks_CAE_iray_review/
    Pricing is as follows Quadro K420 – €129 / £109 Quadro K620 – €189 / £159 Quadro K2200 – €519 / £419 Quadro K4200 – €979 / £799 Quadro K5200 – €2,139 / £1.759 Nvidia has introduced a full range of Quadro GPUs, from entry-level CAD to high-end design viz Hands on with the new Quadro K2200 On test

10 great graphics cards that support ray tracing

    https://www.windowscentral.com/10-graphics-cards-support-ray-tracing
    Ray tracing allows game developers to light in-game environments with a level of depth and realism that previously wasn't possible, and ray tracing can also be used in graphics-related workflows as...

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