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Render raytraced shadows | Maya 2016 | Autodesk …
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-C5476A8F-8ED7-4ABE-A155-FF281FCB8360-htm.html
Render raytraced shadows | Maya LT | Autodesk …
https://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/BoL-Render-raytraced-shadows-htm.html
To create a raytraced shadow Select the light for which you want to produce a shadow. In the Raytrace Shadow Attributes section of the light’s Attribute Editor, turn on Use Ray Trace Shadows. Select the surface on which you want to cast a shadow. In the Render Stats section of the surface’s Attribute Editor, turn on Casts Shadows. Set the Ray Tracing options you want in the …
Controlling Ray Trace Shadows in Maya - YouTube
https://www.youtube.com/watch?v=Ejfg27KV334
http://www.mikecushny.com A Maya tutorial demonstration of how to optimize ray trace shadows. The video describes the process of smoothing noise and grainy shadow edges as well as adding...
Depth map and raytraced shadows | Maya 2016 - Autodesk
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-BC9C9AFE-D90E-4B54-8A2E-22ED1C89A06C-htm.html
In Maya, an individual light source can produce no shadows (default), depth map shadows or raytraced shadows. You can combine depth map shadow casting lights and raytraced shadow casting lights in a scene.
Set raytracing quality | Maya 2019 | Autodesk Knowledge …
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Rendering/files/GUID-4C397E5B-F4D8-4F8E-901E-0878F323DC49-htm.html
Raytracing is supported for the Maya software renderer. It is not supported for the Maya Hardware 2.0 renderer. In the Render Settings window > Maya Software tab > Raytracing Quality section, enable Raytracing. Adjust the samples for Reflections, Refractions and Shadow to set the raytracing quality. See Render Settings: Maya Software tab.
Raytrace Shadows - Pixel Street Studios
http://pixelstreetstudios.com/maya/maya-2012-topics/raytrace-shadows/
Step One Open a scene with multiple objects and add a spot light (Create > Lights > Spot Light). Step Two Position the light so it illuminates the scene. Step Three With the light selected, open the Attribute Editor. Adjust the Dropoff and Penumbra Angle …
Maya Software Renderer-Raytracing Shadow Issue
https://forums.autodesk.com/t5/maya-shading-lighting-and/maya-software-renderer-raytracing-shadow-issue/td-p/4208512
Maya is not showing the characters eyes in Maya Software Render, when i change the value of raytracing shadows to 1, eyes of the character becomes. Knowledge Network > Support & Learning > Maya > Maya Community > Maya Shading, Lighting and Rendering forum > Maya Software Renderer-Raytracing Shadow Issue ...
Shadow in Maya | Maya 2020 | Autodesk Knowledge …
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-LightingShading/files/GUID-E4FE3CCF-EB03-4C4C-85D4-87792109B771-htm.html
By default, lights in Maya cast shadows. With the exception of ambient lights, all lights enable ray trace shadows by default ( Use Ray Trace Shadows is enabled under the Raytrace Shadow Attributes section of the Shadows section of the light Attribute Editor .) You can disable shadows by disabling this attribute.
Render the scene using raytracing - Autodesk
https://download.autodesk.com/us/maya/Maya_2014_GettingStarted/files/Caustics_Render_the_scene_using_raytracing.htm
In the Shadows section, open the Raytrace Shadow Attributes and turn on Use Ray Trace Shadows. When you render the scene, shadows are cast by the spotlight. Hide the Attribute Editor by clicking the Show/Hide Attribute Editor icon on …
Maya Raytrace shadow fix - pIXELsHAM
http://www.pixelsham.com/2011/02/28/maya-raytrace-shadow-fix/
The issue is that, if you are using Blinns or Lamberts, Maya will not read the objects, on which these shaders and textures are applied, as completely transparent when casting the raytraced shadow. Basic Lambert shader with a file texture and alpha applied. Raytrace rendering, with raytraced shadows, of a textured plane.
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