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Set up mental ray for Maya raytracing | Maya | Autodesk ...

    https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/GUID-5B94E3F3-910D-4B41-B65E-96EE5886159D-htm.html
    Note: If you want to render Global illumination, Caustics, or mental ray for Maya raytraced shadows, raytracing must be turned on. By default, mental ray for Maya raytracing is turned on, which means that you can just proceed with the global illumination or caustics workflow. To turn on raytracing and set attributes Select the Rendering menu set. Open the Render Settings …

Basic Ray Tracing - V-Ray 5 for Maya - Chaos Help

    https://docs.chaos.com/display/VMAYA/Basic+Ray+Tracing
    Ray tracing is a technique for generating an image by tracing paths of light from the camera through pixels in an image plane and simulating the effects of its encounters with virtual objects. To create different effects, different rays are traced. The above diagram shows how the basic effects are generated. Primary rays (Red) are always traced ...

Raytrace Shadows | Pixel Street Studios

    http://pixelstreetstudios.com/maya/maya-2012-topics/raytrace-shadows/
    How to Add Raytrace Shadows in Maya. Within Maya there are multiple ways to add shadows to lights. Raytrace shadows can take longer to render, but the results are incredible. Raytrace shadows take into account the distance from the light and the size of the light. As a large light moves closer to an object, the shadow projected becomes softer.

Render the scene using raytracing

    https://download.autodesk.com/us/maya/2010help/files/Caustics_Render_the_scene_using_raytracing.htm
    Learning Resources > Tutorials > Getting Started with Maya > Rendering > Lesson 5: Caustics > Render the scene using raytracing To better understand the differences between caustics versus other lighting, you begin by rendering the scene using the …

Render the scene using raytracing

    https://download.autodesk.com/us/maya/2009help/files/Global_Illumination_Render_the_scene_using_raytracing.htm
    To better understand the differences in a rendering performed using direct lighting methods vs. global illumination, you begin by rendering the scene using the mental ray for Maya renderer without using Global Illumination.. You start by performing some preparatory setup and then render the scene.

Maya Tutorial Series - Basic Render Settings

    https://www.lifewire.com/maya-tutorial-basic-render-settings-2105
    Rendering the Greek column. Before we move into the process of texturing the Greek column, we first need to take a few moments and make some basic changes to Maya/Mental Ray's render settings.. Let's Take a Look at Where We Currently Stand . Go ahead and click the render button (highlighted above), and you'll see that the default render settings in …

RAY TRACING and other RENDERING METHODS - YouTube

    https://www.youtube.com/watch?v=LAsnQoBUG4Q
    In this video, I talk about Rendering methods from rasterization to path-tracing. You will find out how the rendering process actually happens from the insid...

Maya tutorial : Creating various glass types - YouTube

    https://www.youtube.com/watch?v=dmGnpmb5ibo
    #3DModeling #3DAnimationThis tutorial will show you how to create different types of glass in Autodesk Maya 2014. In two cases I will be using the mia_materi...

Tracing - Simply Maya User Community

    https://simplymaya.com/forum/showthread.php?t=6956
    Tracing Maya Basics & Newbie Lounge SimplyMaya ... and I think that this tutorial teaches a LOT of maya in one tutorial thats why I was goin for it. ... a tracing object by SJCarlson in forum Maya Basics & Newbie Lounge replies 2 on 28-10-2007 Alpha Channel visible using Ray Tracing. by ArtieLange in forum Lighting & Rendering replies 5 on 24 ...

Photon tracing | Maya 2016 | Autodesk Knowledge Network

    https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-2A05BF61-2A60-4CE8-8F54-43E362C06982-htm.html
    Photon tracing creates a photon map (see Photon maps), which is used by mental ray for Maya to render global illumination and caustics. Photons work as follows: Light sources can emit photons (packets of energy). See Turn on photon emission for a light source. Photons bounce around in the scene until the Max Photon Depth is met. Photos can be reflected off of surfaces.

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