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NVIDIA RTX Ray Tracing | NVIDIA Developer
https://developer.nvidia.com/rtx/ray-tracing
Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since.
RTX. It's On: Ultimate Ray Tracing & AI | NVIDIA
https://www.nvidia.com/en-us/geforce/rtx/
NVIDIA RTX is the most advanced platform for ray tracing and AI technologies that are revolutionizing the ways we play and create. Over 150 top games and applications use RTX to deliver realistic graphics with incredibly fast performance or cutting-edge new AI features like NVIDIA DLSS and NVIDIA Broadcast. RTX is the new standard.
Ray Tracing | NVIDIA Developer
https://developer.nvidia.com/discover/ray-tracing
Ray Tracing | NVIDIA Developer Ray Tracing Ray tracing is a rendering technique that can realistically simulate the lighting of a scene and its objects by rendering physically accurate reflections, refractions, shadows, and indirect lighting.
Ray Tracing, Your Questions Answered: Types of ... - Nvidia
https://www.nvidia.com/en-us/geforce/news/geforce-gtx-dxr-ray-tracing-available-now/
Ray tracing introduces several new workloads (tasks) for the GPU to perform. The first is determining which triangles (geometric primitives) in the game scene that rays will intersect. A tree-based ray tracing acceleration structure called a Bounding Volume Hierarchy, or BVH, is used to calculate where the rays and triangles intersect.
NVIDIA RAY TRACING DOCUMENTATION
https://raytracing-docs.nvidia.com/index.html
The NVIDIA ® OptiX ™ 6.5 ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. NVIDIA IndeX BROWSE NVIDIA ® IndeX ™ is a 3D volumetric, interactive visualization SDK used by scientists and researchers to visualize and interact with massive data sets. Material Definition Language BROWSE
Optimize Your Ray Tracing Graphics with the New NVIDIA …
https://developer.nvidia.com/blog/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/
NvRTX is an engaging and interactive solution for developers to create stunning visuals and enhance ray tracing developments on any DirectX ray tracing (DXR) capable GPU. With these custom branches, developers are able to pick and choose which NVIDIA technologies they want to take advantage of in the games and applications.
How to Enable RTX (Ray Tracing & Voice) On Your Nvidia …
https://www.cgdirector.com/how-to-enable-rtx-nvidia-gpu/
Ray tracing was first introduced with Nvidia’s Turing architecture in their GeForce RTX 20-series GPUs. This technology was later utilized – and improved upon – with Nvidia’s new-generation Ampere architecture and their GeForce RTX 30-series graphics cards.
NVIDIAOptiX6 - raytracing-docs.nvidia.com
https://raytracing-docs.nvidia.com/optix6/guide_6_5/nvidia_optix_programming_guide.220511.LTR.pdf
The NVIDIA® OptiX™ ray tracing engine and API address those challenges and provide a framework for harnessing the enormous computational power of both current- and future-generation graphics hardware to incorporate ray tracing into interactive applications.
Download Minecraft with RTX on Windows 10 | NVIDIA
https://www.nvidia.com/en-us/geforce/campaigns/minecraft-with-rtx/
Unleash your full creativity and transform your Minecraft experiences with the visual fidelity of real-time ray tracing and the ultimate performance of DLSS powered by NVIDIA GeForce RTX. Official Release Trailer Official Launch Trailer Community Reactions Trailer See Real-Time Ray Tracing In Action
What Is Path Tracing? | NVIDIA Blog
https://blogs.nvidia.com/blog/2022/03/23/what-is-path-tracing/
In 2018, NVIDIA announced NVIDIA RTX, a ray-tracing technology that brings real-time, movie-quality rendering to game developers. NVIDIA RTX, which includes a ray-tracing engine running on NVIDIA Ampere and Turing architecture GPUs, supports ray-tracing through a variety of interfaces.
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