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POV-Ray - The Persistence of Vision Raytracer
POV-Ray - The Persistence of Vision Raytracer Welcome The Persistence of Vision Raytracer is a high-quality, Free Software tool for creating stunning three-dimensional graphics . The source code is available for those wanting to do their own ports. Download and Navigation
POV-Ray: Documentation: 1.1.2 What is Ray-Tracing?
http://www.povray.org/documentation/view/3.6.0/4/
Ray-tracing programs like POV-Ray start with their simulated camera and trace rays backwards out into the scene. The user specifies the location of the camera, light sources, and objects as well as the surface texture properties of objects, their interiors (if transparent) and any atmospheric media such as fog, haze, or fire.
GitHub - spcask/pov-ray-tracing: Ray tracing 25 scenes in 25 days …
https://github.com/spcask/pov-ray-tracing
Ray Tracing with POV-Ray Four years ago, I wrote a simple ray tracer in Java to render a scene hard-coded in the source code. After writing this ray tracer, I came to know about sophisticated ray tracing engines available for free on the internet. POV-Ray seemed to be one of the most popular engines and I decided to learn to use it.
Raytracing with POV-Ray
https://www.cgl.ucsf.edu/chimera/docs/UsersGuide/raytracing.html
scene description (*.pov file) raytracing options (*.ini file) The raytracing calculation is then run as a background job that can be monitored or canceled using the Task Panel. Several raytracing parameters can be set in the POV-Ray Optionspreferences. See also: exporting a scene, tips on preparing images Lights and Shadows
POV-Ray: Documentation: 2.1.2.8 Tracing Options
https://www.povray.org/documentation/view/3.6.1/223/
The ray-tracing process is in effect a discrete, digital sampling of the image with typically one sample per pixel. ... POV-Ray gives you the option to use one of two alternate super-sampling methods. The Sampling_Method=n option or +AMn switch selects either type 1 or type 2. Selecting one of those methods does not turn anti-aliasing on.
Raytracing with POV-Ray
https://www.cgl.ucsf.edu/chimera/1.5.1/docs/UsersGuide/raytracing.html
Brightness, contrast, the number of lights, and their directions can be adjusted with the Lighting tool or lighting command, and are propogated to POV-Ray for raytracing. By default, only the key light produces shiny highlights and shadows. Shadows from raytracing can be made less severe by decreasing the contrast.
Raytracing with POV-Ray
https://www.cgl.ucsf.edu/chimera/1.2524/docs/UsersGuide/raytracing.html
The Persistence of Vision Raytracer (POV-Ray) is included with Chimera. POV-Ray images can be saved: Only the PNG (*.png) image format can be saved. In addition to images, files for POV-Ray containing the scene (*.pov) and the raytracing options (*.ini) may be generated. Various raytracing parameters can be set in the POV-Ray Options preferences .
POV-Ray: Resources: Links: 3D Programs: Raytracing and …
https://www.povray.org/resources/links/3D_Programs/Raytracing_and_Rendering_Programs/
The predessor to POV-Ray v1.0 EasyRayer, the free ray-tracing library EasyRayer is an easy-to-use creator of photo-realistic, synthetic scenes. You just have to give EasyRayer the list of your 3D polygonally-bounded faces, the position in space of some light sources, and some characteristic features of the surfaces (color, reflection index,...).
Raytracing with POV-Ray
https://www.cgl.ucsf.edu/chimera/1.4/docs/UsersGuide/raytracing.html
Several raytracing parameters can be set in the POV-Ray Options preferences. See also: exporting a scene, tips on preparing images. Lights and Shadows. Chimera includes two light sources, key (dominant) and fill (secondary). Their directions and intensities can be adjusted in the Lighting tool and are propogated to POV-Ray for raytracing. By ...
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