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PowerVR at GDC 2016: ray tracing and high-end graphics on ...
https://blog.imaginationtech.com/gdc-2016-ray-tracing-graphics-mobile/#:~:text=For%20those%20who%20are%20not%20yet%20familiar%20with,performance%20when%20compared%20to%20a%20traditional%20desktop%20GPU.
A look at PowerVR's Ray Tracing GR6500 GPU
https://www.androidauthority.com/powervr-ray-tracing-gr6500-628275/
Last week, Imagination Technologies announced that its GR6500 ray tracing GPU taped out on a test chip, a major milestone on its way into a mobile product. The GR6500 is unique, as this is...
Imagination announces PowerVR Ray Tracing | bit-tech.net
https://www.bit-tech.net/news/tech/graphics/imagination-announces-powervr-ray-tracing/1/
Imagination Technologies has officially readied its PowerVR-based ray tracing technology, unsurprisingly dubbed PowerVR Ray Tracing, for licensing, claiming a high-efficiency approach which can...
Imagination Ray Tracing - Imagination
https://www.imaginationtech.com/products/ray-tracing/
Ray tracing – now available on mobile. Imagination presents IMG CXT GPU which introduces the revolutionary PowerVR Photon architecture, bringing high-performance, desktop-quality ray traced visuals to the palm of your hand. Delivering up to 1.3GRay/s, CXT-powered devices will bring features such as ray traced shadows, reflections, global illumination, and ambient occlusion …
PowerVR Ray Tracing SDK - Imagination Developers
https://developer.imaginationtech.com/ray-tracing/
PVR Ray Tracing Simulation Layer PVRRayTracingSimulation is a collection of Vulkan layers that simulate the capabilities and behavior of ray tracing on a PowerVR platform. View on Github Download now Get started To learn more about the unique features offered by Imagination Ray Tracing, such as the Coherency Engine, download our white paper.
PowerVR - Wikipedia
https://en.wikipedia.org/wiki/PowerVR
PowerVR is a division of Imagination Technologies ... Technology. The PowerVR chipset uses a method of 3D rendering known as tile-based deferred rendering ... Newest PowerVR Wizard GPUs have fixed-function Ray Tracing Unit (RTU) hardware and …
OTOY and Imagination unveil breakthrough PowerVR Ray ...
https://home.otoy.com/render/octane-render/news/otoy-and-imagination-unveil-breakthrough-powervr-ray-tracing-platform/
Imagination’s PowerVR Ray Tracing technology and OctaneRender 4 will target a broad spectrum of graphics platforms, from cloud based rendering services to ultra-light VR and mixed reality glasses. The era of hardware accelerated ray tracing will enable artists, VR content creators and game developers to realize their most ambitious creative visions – without …
Introduction to PowerVR Ray Tracing - Imagination
http://cdn.imgtec.com/sdk-presentations/gdc2014_introductionToPowerVRRayTracing.pdf
The Ray Tracing Unit and Coherence Engine ( around 100Mbytes for 1M triangles including varyings ) AABB Blocks Vertex Blocks Varyings (coherence queues) Automatically finds coherence paths The Scene Hierarchy Generator Limitations …
PowerVR Photon - Imagination
https://www.imaginationtech.com/products/gpu/graphics-architecture/powervr-photon/
Introducing the RAC: The Ray Acceleration Cluster The RAC is responsible for all ray tracing activity on the PowerVR GPU. It encompasses the entire process; from emitting a ray (from a shader/kernel) to returning the hit (or miss) results back to the ALU for processing.
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