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What is ray tracing, and how does it differ from game to game?
https://www.pcgamer.com/what-is-ray-tracing/#:~:text=Ray%20tracing%20involves%20tracing%20the%20path%20of%20a,that%20ray%20hits%20first%2C%20then%20color%20it%20appropriately.
Practical techniques for ray tracing in games - Gamasutra
https://www.gamedeveloper.com/programming/practical-techniques-for-ray-tracing-in-games
Practical Techniques for Ray Tracing in Games
http://cdn.imgtec.com/sdk-presentations/gdc2014_practicalTechniquesForRayTracingInGames.pdf
3 What Ray Tracing is! Myth: Ray Tracing is only for photorealistic / physically accurate rendering Myth: Ray Tracing is incompatible with rasterized graphics Myth: Ray Tracing is a less efficient way to render a given number of pixels Truth: It is just a tool. It can be used for a range of purposes Truth: It can be used in a rasterized game engine for certain effects
GDC Vault - Practical Techniques for Ray Tracing in Games …
https://www.gdcvault.com/play/1020688/Practical-Techniques-for-Ray-Tracing
Tips and Tricks: Ray Tracing Best Practices | NVIDIA …
https://developer.nvidia.com/blog/rtx-best-practices/
GDC Vault - Practical Techniques for Ray Tracing in Games …
https://www.gdcvault.com/play/1020093/Practical-Techniques-for-Ray-Tracing
Ray tracing has, for many years, been the gold standard of visual realism in 3D rendering. Thanks to advances in modern graphics hardware, ray tracing is now a feasible technique for use in games. This presentation will describe how ray tracing has been successfully integrated into the Unity engine and combined with traditional rasterized 3D ...
Best Practices: Using NVIDIA RTX Ray Tracing
https://developer.nvidia.com/blog/best-practices-using-nvidia-rtx-ray-tracing/
Inline ray tracing (DXR 1.1) Use well-unified hit shading with inline ray tracing. As hit shaders are not invoked based on hits, all shading happens inline in the shader that casts rays. This means that classic shader optimization practices apply.
Ray Tracing in Games: How does it work? - Tech Centurion
https://www.techcenturion.com/ray-tracing
Ray casting is a computational technique in which a ray coming from an object is made to fall on the observer. It is the most basic form of ray tracing and was used in the very first 3D games ever made. Games like Wolfenstein 3D was one of …
Implementing fast, ray traced soft shadows in a game …
https://www.imaginationtech.com/blog/implementing-fast-ray-traced-soft-shadows-in-a-game-engine/
The basic ray traced shadow algorithm works like this: for every point on a visible surface, we shoot one ray directly toward the light. If the ray reaches the light, then that surface is lit and we use a traditional lighting routine. If the ray hits anything before it reaches the light, then that ray is discarded because that surface is in shadow.
Implementing fast, ray traced soft shadows in a game engine
https://blog.imaginationtech.com/implementing-fast-ray-traced-soft-shadows-in-a-game-engine/
Alex Voica. About a year ago I published an article on Gamasutra called Practical techniques for ray tracing in games which explained how developers can implement a series of hybrid rendering techniques on PowerVR GR6500 (our ray tracing-capable GPU) to achieve some pretty impressive effects. Even though the target applications for ray tracing are extremely varied, this post is …
(PDF) Efficient Use of In-Game Ray-Tracing Techniques
https://www.researchgate.net/publication/281762363_Efficient_Use_of_In-Game_Ray-Tracing_Techniques
Ray-tracing is a computational demanding image generation technique capable of create photo-realistic images. Due to its high demand of computational power, …
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