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A Rubber-Banding System for Gameplay and Race Management

    http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter42_A_Rubber-Banding_System_for_Gameplay_and_Race_Management.pdf#:~:text=Rubber-banding%20is%20a%20technique%20used%20in%20racing%20games,far%20from%20the%20player%2C%20hence%20the%20term%20rubber-banding.
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5 Games Totally Ruined By Rubberbanding AI - Paste

    https://www.pastemagazine.com/games/racing-games/5-games-totally-ruined-by-rubberbanding-ai/
    Messing with the physics of a race is not only trivial, it’s common enough to have earned itself a name: rubber banding. As the name suggests, …

'Rubberbanding' in racing games | ResetEra

    https://www.resetera.com/threads/rubberbanding-in-racing-games.25518/
    If an AI cannot race properly and give a decent challenge, then rubber banding is a cheap way to make up for it. I personally find it pretty terrible. Especially in games where you can race cleanly, make one error and see people fly by, or worse where AI actually cheats by going faster than their stated speed to pass you by.

terminology - What is "rubber banding"? - Arqade

    https://gaming.stackexchange.com/questions/250261/what-is-rubber-banding
    Rubber banding is a term that's used to refer to a player's random or sporadic jerky movement during a multiplayer game if they're experiencing high latency. This happens more in certain games than others, but it is most noticeable in FPSs or similar games with many people per multiplayer server.

A Rubber-Banding System for Gameplay and Race …

    http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter42_A_Rubber-Banding_System_for_Gameplay_and_Race_Management.pdf
    Rubber-banding is a technique used in racing games to keep the AI drivers near to the players in order to maintain the excitement in races. In simple terms, when an AI-controlled

Racing games WITHOUT rubber banding AI? : …

    https://www.reddit.com/r/retrogaming/comments/97yno8/racing_games_without_rubber_banding_ai/
    For those who don't know, rubber banding AI is a mechanic in... seemingly every single modern racing game in the entire world, where if you are ahead in a race, the AI opponents will speed up to a speed which an ordinary human player can not possibly reach (eg, cars have a max speed of 100km/h, and the ai increases this to 150km/h), and if a player is behind in a race, then the AI …

Rubber banding A.I? :: Hotshot Racing General Discussions

    https://steamcommunity.com/app/609920/discussions/0/2952628643853821162/
    A quick demonstration of rubberbanding by playing the same event twice, once without pressuring the AI and once while trying to win. even GTSport has it. Use an online translator for words you don't understand. EDIT: Just tried out the game, yes there's rubber banding AI (as expected from an ARCADE), but nothing too severe.

On rubberbanding in racing games (like NFS) and how to …

    https://gamefaqs.gamespot.com/boards/916373-pc/78634191
    So, As some of you might know most racing games nowadays uses rubberbanding as a way to implement dynamic difficulty on their games. For those who …

What are the pros and cons of "rubber banding" in racing …

    https://www.quora.com/What-are-the-pros-and-cons-of-rubber-banding-in-racing-games
    The pros are that the race becomes accessible to people of varying skill levels. Rubber banding is particularly important in games that are intended for the whole family. Nobody wants to feel like they don't have any chance of winning. Constantly losing is what makes casual players lose interest in the game. That is what rubber-banding provides.

Does rubber banding ruin the game for anyone else?

    https://www.reddit.com/r/crashteamracing/comments/jcopm9/does_rubber_banding_ruin_the_game_for_anyone_else/
    Sonderfall-78. · just now. I hate games with rubber banding and cheating AI. In the Game Cube F-Zero in a one-on-one race, I managed to destroy the opponents car. Ten seconds later it was there again with infinite boost, easily overtaking me. This shit ruins racing games completely for me.

Urban Dictionary: rubberbanding

    https://www.urbandictionary.com/define.php?term=rubberbanding
    This occurs in online gaming when latency is relatively high. Players (or yourself) will appear to move in one direction, and then suddenly be teleported back several feet where they once were a few seconds ago. This can be extremely annoying in twitch-based online games such as first person shooters, as it will hinder one's aiming and shooting. Rubberbanding also …

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