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GitHub - lucaspellegrinelli/raytracing-c: A simple …

    https://github.com/lucaspellegrinelli/raytracing-c
    Simple Raytracing implementation in C. This is a raytracing implementation that features simple shadows, reflections and specular lighting. Example. How to run. Compile with make and run the program with ./main. Output. When running the code, the output image will be in PPM format since it is easy to manage in C.

Simple Ray Tracing in C# - CodeProject

    https://www.codeproject.com/articles/19732/simple-ray-tracing-in-c
    Simple Ray Tracing in C# Download source - 3.3 KB Download binaries Introduction This article demonstrates how to make a simple and very basic Ray Tracing with spheres; it can serve you as a base for implementing more complex algorithms. In a future article I will show how to improve this using image mapping. Background

02 - Ray Tracing, C++

    https://cs.nyu.edu/%7Epanozzo/cg/02%20-%20Ray%20Tracing,%20C++.pdf
    02 - Ray Tracing, C++ CSCI-GA.2270-001 - Computer Graphics - Fall 16 - Daniele Panozzo Basic Raytracing 1. Generation of Rays (one per pixel) 2. Intersection with objects in the scene 3. Shading (computation of the color of the pixel) By Henrik - Own work, GFDL, https://commons.wikimedia.org/w/index.php?curid=3869326

Ray Tracing in One Weekend Book Series - GitHub

    https://github.com/RayTracing/raytracing.github.io
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C++ Code for Ray Tracing - Cosine Kitty

    http://cosinekitty.com/raytrace/chapter05_cpp_code.html
    Open up the source file main.cpp with your favorite text editor, or use Visual Studio's built-in programming editor. In Visual Studio, you can just double-click on main.cpp in the Solution Explorer; main.cpp is listed under Source Files. Using any other editor, you will find main.cpp in the directory raytrace/raytrace.

Introduction to Ray Tracing: a Simple Method for Creating 3D …

    https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing/ray-tracing-practical-example
    To compile the program download the source code to your hard drive. You will need a c++ compiler (we use gcc under Linux). This program doesn't need anything particular to get compiled. Take a Linux shell and type the following command where your file lives: 001 c++ -O3 -o raytracer raytracer.cpp

GitHub - DanielDFY/PeterShirleyRayTracing: My C

    https://github.com/DanielDFY/PeterShirleyRayTracing
    My C++ source code for ray tracing book series by Peter Shirley. The image format used in these books is .ppm. If you prefer other formats, I put stb libraries in this repository as a submodule under include/stb.

JosephPrachar/rayCastingC: Simple ray tracing algorithm …

    https://github.com/JosephPrachar/rayCastingC
    RayCasting.vcxproj This is the main project file for VC++ projects generated using an Application Wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the Application Wizard.

GitHub - Project-10/OpenRT: Open Source Ray Tracing …

    https://github.com/Project-10/OpenRT
    OpenRT is a C++ ray-tracing library, which allows for synthesis of photo-realistic images. First of all, the library is developed for academic purposes: as an accompaniment to the computer graphics course and as a teaching aid for university students. Specifically, it includes the following features: Distribution Ray Tracing. Global Illumination.

Direct3D 12 raytracing samples - Code Samples

    https://docs.microsoft.com/en-us/samples/microsoft/directx-graphics-samples/d3d12-raytracing-samples-win32/
    Code Sample 02/11/2022 13 contributors Browse code Download ZIP This collection of samples act as an introduction to DirectX Raytracing (DXR). The samples are divided into tutorials and advanced samples. Each tutorial sample introduces a few new DXR concepts. Advanced samples demonstrate more complex techniques and applications of raytracing.

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