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Ray Tracing Tutorial - GitHub Pages

    https://sebastiandang.github.io/docs/cse168/RayTracing.pdf
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Ray's Ray Tracer

    https://users.csc.calpoly.edu/~zwood/teaching/csc471/finalsF12/rching/
    Ray Tracing By: Raymond Ching For my final project I decided to create a ray tracer. Ray tracing is a technique used in computer graphics that models realistic reflections and shadows by bouncing light rays off of objects in the scene and tracing their path through the world. The basic algorithm for ray tracing is as follows: for (every pixel)

c# - Simple ray tracing tutorial? - Stack Overflow

    https://stackoverflow.com/questions/4351193/simple-ray-tracing-tutorial
    Show activity on this post. Years ago at uni I wrote a ray tracer in C++, but now I can hardly remember any of it. Just for fun, I decided to try writing a ray tracer again, this time in C#. But sadly I'm struggling getting started with the …

Ray Tracing in Curved Space Time - Lockless Inc

    http://locklessinc.com/articles/raytracing/
    The following routine then will return the rgb value of the pixel corresponding to a ray. If the ray avoids the disk, and either escapes to infinity, or hits the black hole, we colour the pixel black. Otherwise, we will colour it a blue shade based on where in the disk it hit. static void fire_ray (unsigned char *rgb, int x1, int y1) { double ...

Ray Tracer (now with procedural textures)! - Cal Poly

    http://users.csc.calpoly.edu/~zwood/teaching/csc570/final13/mzych/
    Basic Ray Tracing. The basic ray tracing model is as follows. A camera is placed in the world and rays are cast from the camera's position to points on an imaginary image plane. A ray is used to determine what light would be going towards the camera at that point and direction.

C++ and Raytracing - Deborah R. Fowler

    http://deborahrfowler.com/C++Resources/C++Raytracing.html
    RayTracing in C++ Updated on Jan 9 2013 Thank you to Zephyr Mann for sharing his collection of useful links. http://www.cs.unc.edu/~rademach/xroads-RT/RTarticle.html

jaafersheriff/CPU-Ray-Tracer: Fully parameterized ray …

    https://github.com/jaafersheriff/CPU-Ray-Tracer
    CPU-Ray-Tracer Project Description The goal of this project was to create an efficient ray tracer in C++ with many practical features. Implementation features include: POV-Ray file parsing Blinn-Phong BRDF Cook Torrance BRDF Refractions and reflections Object transformations Bounding Volume Hierarchy Monte Carlo global illumination

CPU-Ray-Tracer/README.md at master · …

    https://github.com/jaafersheriff/CPU-Ray-Tracer/blob/master/README.md
    The goal of this project was to create an efficient ray tracer in C++ with many practical features. Implementation features include: POV-Ray file parsing Blinn-Phong BRDF Cook Torrance BRDF Refractions and reflections Object transformations Bounding Volume Hierarchy Monte Carlo global illumination Texture and Normal mapping Bilinear Interpolation

Out Of My Mind

    http://logon.codermind.com/
    Putting my email address in plain form with a mailto: link was out of the question, as it is quickly harvested. I could create an address distinct of my main address but I would have to read it anyway. The efficiency of adding “spam” or other keywords to the mail address to render it invalid to bots can be hard/cumbersome to track and what ...

Archive | Out Of My Mind

    http://logon.codermind.com/archives/
    Out Of My Mind. Sitemap. Archives. August 2009 2; August 2008 2; July 2008 1; February 2008 1; October 2007 1

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