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Ray Tracing From Scratch in Python | by Omar Aflak

    https://medium.com/swlh/ray-tracing-from-scratch-in-python-41670e6a96f9
    Ray Tracing Algorithm In effect, ray tracing is a rendering technique that simulates the path of light and intersections with objects and is able to produce images with a …

Basic Raytracing - Computer Graphics from Scratch - Gabriel …

    https://www.gabrielgambetta.com/computer-graphics-from-scratch/02-basic-raytracing.html
    We know the ray passes through O, and we know its direction (from O to V ), so we can express any point P in the ray as P = O + t ( V − O) where t is any real number. By plugging every value of t from − ∞ to + ∞ into this equation, we get every point P along the ray. Let’s call ( V − O), the direction of the ray, D →. The equation becomes

GitHub - nikolausmayer/raytracing-from-scratch: Building …

    https://github.com/nikolausmayer/raytracing-from-scratch
    Let's Build a Raytracer, From Scratch. Raytracing is the new hotness in gaming — brillant reflections, complex refractions and high-fidelity shadows enhance the visual experience so much that no present-day AAA release can afford not to dazzle with alluring "RTX on" screenshots. What many people don't know: Raytracing is actually much simpler than "traditional" rendering!

Raytracing on Scratch

    https://scratch.mit.edu/users/Raytracing/
    Scratch Round 3D (Real) by Raytracing. Rubik Cube Render - ( graphics calculator ) by Raytracing. Pool Ball Render by Raytracing. Raytracing OS by Raytracing. Cubit 3D 2 by Raytracing. Fast Raycasting by Raytracing. Minigolf 3D by Raytracing. Spring Physics 3D by Raytracing. Ultimate code protection by Raytracing.

I created my own Ray Tracing Engine from scratch

    https://www.youtube.com/watch?v=lKIytgt3KXM
    I created my own Ray Tacing Engine from scratch! Leave a like to help the channel grow 👍 Every subscription counts! 🎈 Source code: https://github.com/ca...

Introduction to Ray Tracing: a Simple Method for Creating …

    https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing
    Simply because this algorithm is the most straightforward way of simulating the physical phenomena that cause objects to be visible. For that reason, we believe ray-tracing is the best choice, among other techniques, when writing a program that creates simple images. To start, we will lay the foundation with the ray-tracing algorithm.

Unity Real-Time Ray-Tracing from Scratch - YouTube

    https://www.youtube.com/watch?v=WgT9lqoMp44
    I'm trying to code ray-tracing in Unity using compute shader!Check out David's tutorial on how to make this:http://three-eyed-games.com/2018/05/03/gpu-ray-tr...

GitHub - bananannaa/mustafaquraishrt: Ray tracing …

    https://github.com/bananannaa/mustafaquraishrt
    A ray tracing engine written from scratch in C++, with no external dependencies (except libpng). The first priority of this project has been to write readable code, so that it can be used as a learning tool. Some sample renders Implemented Features Geometry: Arbitrary object transformations Wavefront OBJ parser Two level Bounded Volume Hierarchies

Introduction to Ray Tracing: a Simple Method for Creating 3D …

    https://www.scratchapixel.com/code.php?id=3&origin=/lessons/3d-basic-rendering/introduction-to-ray-tracing
    float k = 1 - eta * eta * (1 - cosi * cosi); Vec3f refrdir = raydir * eta + nhit * (eta * cosi - sqrt (k)); refrdir.normalize (); refraction = trace (phit - nhit * bias, refrdir, spheres, depth + 1); } // the result is a mix of reflection and refraction (if the sphere is transparent) surfaceColor = (.

Scratch - Search

    https://scratch.mit.edu/search/projects?q=raytracing
    Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

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