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Ray Tracing News Guide - Real-Time Rendering
http://www.realtimerendering.com/resources/RTNews/html/
Ray Tracing News Guide
https://graphics.stanford.edu/pub/Graphics/RTNews/html/
Ray Tracing News Guide Compiled by Eric Haines, 3D/Eye Inc, 1050 Craft Road, Ithaca, NY 14850 [email protected] . Opinions expressed are mine, not 3D/Eye's.
Ray Tracing News Guide
https://www.cs.trinity.edu/~jhowland/class.files.cs357.html/pov3/pov-index.html
A wonderful partial index of the Ray Tracing News is available from Paul Heckbert, [email protected]. For a wider view of the world, check out the Mother of all Ray Tracing Pages. This cumulative table of contents was started by Joe …
Nvidia Ray Tracing Explained: What It Means for Gamers
https://www.tomsguide.com/us/what-is-ray-tracing,news-27880.html
Tom's Guide. Ray tracing is a rendering technique that creates a graphical image based on virtual light and how that lighting source would interact with virtual objects along an image plane. Ray ...
Ray Tracing Performance Guide in Unreal Engine | Unreal …
https://docs.unrealengine.com/5.0/en-US/ray-tracing-performance-guide-in-unreal-engine/
This guide covers some starting points for optimizing Ray Tracing features of Unreal Engine and ways you can pin-point trouble areas through debugging the scene and investigating those issues. Overview of Ray Tracing Costs Hardware Ray Tracing uses a two-level Bounding Volume Hierarchy (BVH) to accelerate ray traversal.
Ray Tracing Arrives On GTX GPUs: Here's How to Enable …
https://www.tomsguide.com/us/ray-tracing-gtx-gpu-driver,news-29847.html
Ray Tracing Comes to Nvidia GTX GPUs: Here's How to Enable It By Phillip Tracy published April 11, 2019 Nvidia today released a driver that brings ray tracing to GeForce GTX cards. Here is what you...
Ray Tracing News, Volume 7, Number 1
https://graphics.stanford.edu/pub/Graphics/RTNews/html/rtnv7n1.html
You may also want to check out the Ray Tracing News issue guide and the Mother of all Ray Tracing Pages. Contents: Introduction Quick Book Reviews, by Eric Haines Ray Tracing Roundup ... _Practical Ray Tracing in C_, Craig Lindley, John Wiley & Sons, ISBN 0-471-57301-9, 1992, $49.95, comes with software: This one is quite old as ray tracing ...
Ray Tracing News, Volume 12, Number 1 - Real-Time Rendering
http://www.realtimerendering.com/resources/RTNews/html/rtnv12n1.html
You may also want to check out the Ray Tracing News issue guide and the ray tracing FAQ. Contents: Introduction; Ray Tracing Roundup; Comparison of Hierarchical Grids ... With respect to the octree Bresenham, etc. I saw the Ray Tracing News issue of sometime back that discussed this problem. There are fast methods of doing this and in fact am ...
Ray Tracing News, Volume 6, Number 1 - realtimerendering.com
https://www.realtimerendering.com/resources/RTNews/html/rtnv6n1.html
the Ray Tracing News issue guideand the ray tracing FAQ. Contents: Introduction New People, New Places, etc An Easily Implemented Ray Tracing Speedup, by Steve Worley Color Storage, by Greg Ward Bounding Areas for Ray/Polygon Intersection, by Steve Worley and Eric Haines Simple, Fast Triangle Intersection, by Chris Green and Steve Worley
Ray Tracing News, Volume 1, Number 1 - Real-Time Rendering
http://www.realtimerendering.com/resources/RTNews/html/rtnews1a.html
"The Ray Tracing News" email edition began after some ray tracing researchers met at SIGGRAPH 87 and an address list was formed. Andrew Glassner started "The Ray Tracing News", hardcopy edition, and soon thereafter we distributed copies of the email address list to researchers. This is the first archive collection of "The Ray Tracing News".
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