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Ray Tracing for Points in a Polygon - Wolfram Demonstrations Pro…

    https://demonstrations.wolfram.com/RayTracingForPointsInAPolygon/#:~:text=Currently%2C%20the%20best%20known%20way%20is%20a%20ray-tracing,inside%2C%20if%20it%20is%20even%2C%20it%20is%20outside.
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Ray Tracing for Points in a Polygon - Wolfram …

    https://demonstrations.wolfram.com/RayTracingForPointsInAPolygon/
    In computational geometry, there is a classical problem of partitioning a set of points in 2D into those enclosed by a polygon and those outside. Currently, the best known way is a ray-tracing method, in which a ray is drawn from a …

Ray-Tracing a Polygon Mesh

    https://www.scratchapixel.com/lessons/3d-basic-rendering/ray-tracing-polygon-mesh/Ray-Tracing%20a%20Polygon%20Mesh-part-1
    Ray-Tracing a Polygon Mesh. As we suggested before, ray-tracing a polygon mesh which has been triangulated is really simple. We already have a routine to compute the intersection of rays and triangles. Therefore, to test if a ray …

Ray Tracing for Point in Polygon Problem -- from Wolfram …

    https://library.wolfram.com/infocenter/MathSource/7780/
    In computational geometry, there is a classical problem of partitioning a set of points in a 2D into those enclosed by a polygon and those outside. Currently, the best way is supposed to be a ray tracing method where a ray is drawn from a candidate point in the positive X-direction and number of intersections with the polygon is counted.

Point in polygon - Wikipedia

    https://en.wikipedia.org/wiki/Point_in_polygon
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Combining ray tracing and polygons | Syntopia - Hvidtfeldts.net

    http://blog.hvidtfeldts.net/index.php/2014/01/combining-ray-tracing-and-polygons/
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Lecture 15: Ray Polygon Intersection - Colorado State …

    https://www.cs.colostate.edu/~cs410/yr2016fa/more_progress/cs410_F16_Lecture15.pdf
    – You will need the unit surface normal N of every polygon for ray tracing – Therefore, compute N for every polygon when you read it in – You only need the d term if you intersect convex polygons (not just triangles) 10/20/16 CSU CS 410 Fall 2016 ©Ross Beveridge & Bruce Draper 16 ax+by+cz+d=0 Planar Intersection

Geometry in Ray Tracing - University of Utah

    http://www.eng.utah.edu/~cs6965/slides/02-1.pdf
    CS 6965 Fall 2011 Euclidean geometry • Euclidean geometry defines 5 postulates: • A straight line segment can be drawn joining any two points. • Any straight line segment can be extended indefinitely in a straight line. • Given any straight line segment, a circle can be drawn having the segment as radius and one endpoint as center. • All right angles are congruent.

Point in polygon - GIS Wiki | The GIS Encyclopedia

    http://wiki.gis.com/wiki/index.php/Point_in_polygon
    One simple way of finding whether the point is inside or outside a simple polygon is to test how many times a ray starting from the point intersects the edges of the polygon. If the point in question is not on the boundary of the polygon, the number of intersections is an even number if the point is outside, and it is odd if inside.

What's the fastest way of checking if a point is inside a …

    https://stackoverflow.com/questions/36399381/whats-the-fastest-way-of-checking-if-a-point-is-inside-a-polygon-in-python
    Ray Tracing Elapsed time: 0.548588991165 Matplotlib contains_points Elapsed time: 0.103765010834 Matplotlib is still much better, but not 100 times better. Now let's try much simpler polygon... lenpoly = 5 # ... same code result: Ray Tracing Elapsed time: 0.0727779865265 Matplotlib contains_points Elapsed time: 0.105288982391

Point in Polygon Tests Using Hardware Accelerated Ray Tracing

    https://dl.acm.org/doi/10.1145/3474717.3486796
    On a fundamental level, spatial joins are based on point in polygon tests (PIP). We suggest exploiting the capabilities of ray tracing hardware to perform fast parallel point in polygon tests in order to implement hardware-accelerated spatial joins. References Edwin H. Jacox and Hanan Samet. [n.d.].

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