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Ray Tracing: shading - Cornell …

    https://www.cs.cornell.edu/courses/cs4620/2017sp/slides/05rt-shading.pdf
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Ray Tracing (Shading and Sampling) - Cornell University

    https://www.cs.cornell.edu/courses/cs4620/2012fa/lectures/36raytracing.pdf
    •Like a simple mirror surface, use recursive ray tracing •But we need two rays –One reflects off the surface (same as mirror ray) –The other crosses the surface (computed using Snell’s law) •Doesn’t always exist (total internal reflection) •Splitting into two rays, recursively, creates a …

Real-Time Ray-Tracing is Changing Architectural …

    https://www.archdaily.com/943676/real-time-ray-tracing-is-changing-architectural-visualization
    Real-Time Ray-Tracing is Changing Architectural Visualization July 23, 2020 Share Architectural visualization company Brick Visual has been loading its most complex scenes into Chaos Group’s...

Ray tracing and shading

    http://graphics.cs.cmu.edu/courses/15-468/lectures/lecture3.pdf
    Ray tracing and simple shading 15-468, 15-668, 15-868 Physics-based Rendering http://graphics.cs.cmu.edu/courses/15-468 Spring 2021, Lecture 3 1 Course announcements • Take-home quiz 1 will be posted tonight, Tuesday 2/9, and will be due a week later. • Programming assignment 1 will be posted on Friday 2/12, will be due two weeks later.

Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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An Overview of the Ray-Tracing Rendering Technique

    https://www.scratchapixel.com/lessons/3d-basic-rendering/ray-tracing-overview/ray-tracing-rendering-technique-overview
    Ray-tracing is a technique for computing the visibility between points. Light transport algorithms are designed to simulate the way light propagates through space (while interacting with objects). They are used (in short) to compute the color of a point in the scene. Do not mix ray-tracing with light transport algorithms.

Xbox Series X GPU Architecture Deep Dive: Ray-Tracing, …

    https://www.hardwaretimes.com/xbox-series-x-gpu-architecture-deep-dive-ray-tracing-mesh-shading-sampler-feedback-and-vrs/
    It increases the shading rate of objects that are in motion (changing every frame) while reducing that of relatively static objects. In the case of a racing game, the car will get increased shading while the sky and off-road regions will be given reduced priority. A note on the ray-tracing capabilities of the Xbox Series X:

Ray Tracing and Variable-Rate Shading Design Goals for …

    https://www.techpowerup.com/262098/ray-tracing-and-variable-rate-shading-design-goals-for-amd-rdna2
    Hardware-accelerated ray tracing and variable-rate shading will be the design focal points for AMD's next-generation RDNA2 graphics architecture. Microsoft's reveal of its Xbox Series X console attributed both features to AMD's "next generation RDNA" architecture (which logically happens to be RDNA2).

NVIDIA RTX "Turing" GPU Architectural Analysis: How …

    https://www.hardwaretimes.com/nvidia-rtx-turing-gpu-architectural-analysis-how-rtx-ray-tracing-was-turned-on/
    The RT Cores (along with the Tensors) are the most obvious addition to the Turing architecture. They help boost ray-tracing by offloading the intensive parts of the process from the shaders while rasterization continues as normal. The RTCores accelerate BVH (Boundary Volume Hierarchy) transversal and ray-triangle intersection testing.

NVIDIA Turing Architecture In-Depth | NVIDIA Technical …

    https://developer.nvidia.com/blog/nvidia-turing-architecture-in-depth/
    Turing combines programmable shading, real-time ray tracing, and AI algorithms to deliver incredibly realistic and physically accurate graphics for games and professional applications. Figure 1. Turing Reinvents Graphics NVIDIA TURING KEY FEATURES NVIDIA Turing is the world’s most advanced GPU architecture. The high-end TU102 GPU includes

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