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Shadow rays in Raytracing - Computer Graphics Stack …
https://computergraphics.stackexchange.com/questions/1734/shadow-rays-in-raytracing
In a one-hit tracer, you can't fix that problem by simply discarding the intersection, because you still don't know whether the shadow ray would have intersected another object further along. To avoid self-intersections, you need to push the start point of the ray along its direction by epsilon:
Ray-traced shadows | High Definition RP | 7.1.8
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Ray-Traced-Shadows.html
Ray-traced shadows are shadows that HDRP generates by tracing rays of light from the following Light sources: Directional Point Spot Rectangle When you enable ray-traced shadows in your HDRP Project, they replace shadow maps …
Ray-Traced Shadows — Blender Manual
https://docs.blender.org/manual/en/2.79/render/blender_render/lighting/shadows/raytraced_properties.html
This slider sets the maximum number of samples that both Constant QMC and Adaptive QMC will use to do their shadow calculations. The maximum value is …
Fixing Ray-traced Shadow Content Issues with NVIDIA …
https://developer.nvidia.com/blog/fixing-ray-traced-shadow-content-issues-with-rtx-dev/
It turns out that in ray tracing, the curtains are essentially casting shadows on themselves. When ray tracing looks to cast the ray toward the …
Ray Tracing Shadows Now Enabled on the World of …
https://www.wowhead.com/news/ray-tracing-shadows-now-enabled-on-the-world-of-warcraft-shadowlands-beta-317555
NEW RT_SHADOW_QUALITY Ray Traced Shadows; NEW VIDEO_OPTIONS_RT_SHADOW_QUALITY_FAIR Ray Traced Shadows from directional light sources at reduced resolution. NEW OPTION_TOOLTIP_RT_SHADOW_QUALITY Improves shadow quality with ray tracing, which produces shadows with more natural softness, greatly increased …
raytracing - Ray Tracing Shadows: The Shadow Line …
https://computergraphics.stackexchange.com/questions/4986/ray-tracing-shadows-the-shadow-line-artifact
Nevertheless, it is visually distracting. The linked article above, written in 2009, suggests removing shadows or self-shadows on objects that show this kind of artifact, which (especially for non-convex objects) is not a satisfying solution. This is a very common problem inherent to …
Introduction to Ray Tracing: a Simple Method for Creating …
https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing/implementing-the-raytracing-algorithm
The shadow ray intersects the small sphere before it gets to the light. Figure 3: to render a frame, we shoot a primary ray for each pixel of the frame buffer We have covered everything there is to say! We are now prepared to write our first ray-tracer. You should now be able to guess how the ray-tracing algorithm works.
Ray Tracing: shading - Cornell University
https://www.cs.cornell.edu/courses/cs4620/2017sp/slides/05rt-shading.pdf
Ray Tracing: shading 1 • With eye ray generation and scene intersection for 0 <= iy < ny for 0 <= ix < nx { ray = camera.getRay(ix, iy); ... • Solution: shadow rays start a tiny distance from the surface • Do this by moving the start point, or by limiting the t range
Shadow Cloud Gaming PC Gets Ray-tracing, New …
https://www.denofgeek.com/games/shadow-ray-tracing-subscription-prices/
Shadow Cloud Gaming PC Gets Ray-tracing, New Subscription Tiers, and VR Streaming News Shadow Cloud Gaming PC Gets Ray-tracing, New Subscription Tiers, and VR Streaming The Shadow cloud gaming PC...
Introduction to Shading (Light and Shadows) - Scratchapixel
https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-shading/ligth-and-shadows
If you use ray-tracing, computing shadowing can be done while the main image is being rendered (it doesn't require to precompute a special image such as a shadow map). All we need to do is cast a ray from the object visible through a particular pixel of the frame, from the point of intersection to the light source.
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