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NVIDIA OptiX™ Ray Tracing Engine

    https://developer.nvidia.com/rtx/ray-tracing/optix
    NVIDIA OptiX™ Ray Tracing Engine An application framework for achieving optimal ray tracing performance on the GPU. It provides a simple, recursive, and flexible pipeline for accelerating ray tracing algorithms. Bring the power of NVIDIA GPUs to your ray tracing applications with programmable intersection, ray generation, and shading. Get Started

Ray Tracing Performance Guide in Unreal Engine | Unreal Engine ...

    https://docs.unrealengine.com/5.0/en-US/ray-tracing-performance-guide-in-unreal-engine/
    This guide covers some starting points for optimizing Ray Tracing features of Unreal Engine and ways you can pin-point trouble areas through debugging the scene and investigating those issues. Overview of Ray Tracing Costs Hardware Ray Tracing uses a two-level Bounding Volume Hierarchy (BVH) to accelerate ray traversal.

raytracing-engine · GitHub Topics · GitHub

    https://github.com/topics/raytracing-engine
    A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.

Real-Time Ray Tracing | Unreal Engine Documentation

    https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
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Ray tracing (graphics) - Wikipedia

    https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
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Hardware Ray Tracing Tips and Tricks - Unreal Engine

    https://docs.unrealengine.com/en-US/Engine/Rendering/RayTracing/index.html
    The Ray Tracing path removes the Normal map texture and uses less complex logic for Roughness. This change makes the material cheaper to render for ray tracing effects, …

Optimize Your Ray Tracing Graphics with the New NVIDIA RTX …

    https://developer.nvidia.com/blog/optimize-your-ray-tracing-graphics-with-the-new-nvidia-rtx-branch-of-unreal-engine-5/
    The NVIDIA Branch of Unreal Engine 5 is now available. This feature-rich branch is fully compatible with Unreal Engine 5 and has all of the latest developments in the world of ray tracing. NVIDIA makes it easy for developers to add leading-edge technologies to their Unreal Engine games and applications through custom branches on GitHub. With ...

Unreal Engine 5 Lumen vs Ray Tracing: Which Is Better?

    https://gamersdiscussionhub.com/unreal-engine-5-lumen-vs-ray-tracing/
    Ray tracing, which has long been used for non-real-time rendering, provides realistic lighting by simulating the physical behavior of light. Ray tracing calculates the color of pixels by tracing the path that light would take if it were to travel from the …

Can't initialize ray tracing engine · Issue #19 · sultim …

    https://github.com/sultim-t/prboom-plus-rt/issues/19
    Closed. ltomes added a commit to ltomes/prboom-plus-rt that referenced this issue on Apr 6. git status# This is a combination of 4 commits. 112a15c. Added details for AMD iGPU + Nvidia GPU users / the resolution for sultim-t#19. ltomes added a commit to ltomes/prboom-plus-rt that referenced this issue on Apr 6.

NVIDIA RTX Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/rtx/ray-tracing
    Powered by NVIDIA RT Cores, ray tracing adds unmatched beauty and realism to renders and fits readily into preexisting development pipelines. Real-Time Ray Tracing NVIDIA SDKs enable developers to make full use of the power of ray tracing on NVIDIA hardware.

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