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Ray Tracing on a MacBook Air! - YouTube

    https://www.youtube.com/watch?v=qjWU7c-ppr4
    Try Ting for free. Get $25 off your bill or $25 off a new phone in the Ting Shop: http://ufd.ting.com/Parts used in this video: MacBook Air 2018: https:...

A Dive into Ray Tracing Performance on the Apple M1

    https://www.willusher.io/graphics/2020/12/20/rt-dive-m1
    A Dive into Ray Tracing Performance on the Apple M1. December 20, 2020. The Apple M1 available in the MacBook Air, MacBook Pro 13”, and Mac Mini has been the focus of a ton of benchmarking writeups and blog posts about the new chip. The performance overall, and especially performance/watt, that Apple has achieved with the chip is very impressive.

Ray Tracing with Metal - WWDC19 - Videos - Apple …

    https://developer.apple.com/videos/play/wwdc2019/613/
    Ray Tracing applications are based on tracing the paths the rays take as they interact with a scene. So, Ray Tracing has applications in rendering, audio, physics simulation, and more. In particular Ray Tracing is often used in offline rendering applications to simulate individual rays of light bouncing around a scene.

Ray tracing on Apple Silicon? | MacRumors Forums

    https://forums.macrumors.com/threads/ray-tracing-on-apple-silicon.2322605/
    Nov 9, 2021. #5. @sunny5 - ray tracing is supported via API on Apple Silicon. Apples implementation of a TBDR provides a natural advantage over traditionally computed immediate mode rendering and if you are using Metal, the performance will be a LOT faster than typical software based implementations of ray tracing.

Apple Developer Documentation

    https://developer.apple.com/documentation/metalperformanceshaders/metal_for_accelerating_ray_tracing
    Overview. This sample walks you through the steps typically followed for ray tracing a scene: Casting primary rays from the camera to the scene and computing shading at the nearest intersection point; that is, the point nearest to the camera where a ray hits geometry.. Casting shadow rays from the intersection point to the light source. If a shadow ray doesn’t reach the …

Unreal Engine 5 Ray Tracing Performance On M1 Pro …

    https://www.youtube.com/watch?v=tPxWqTKq36Y
    #M1Pro #MacbookPro14 #UE5SOCIALS: INSTAGRAM: https://www.instagram.com/AtomLabXENJOY!

Path / Ray Tracing for macOS and the new M1 Pro / Max

    https://forum.unity.com/threads/path-ray-tracing-for-macos-and-the-new-m1-pro-max.1185652/
    Jul 5, 2016. Posts: 85. Hello, We are wondering if there are any plans to support raytracing and path tracing in light of the newly announced Apple hardware. The M1 Max is almost as fast as the RTX 3080 and Metal has had low level raytracing APIs for a very long time (already being used by Octane and Cinema4D).

List of ray tracing software - Wikipedia

    https://en.wikipedia.org/wiki/List_of_ray_tracing_software
    List of ray tracing software. Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.

Ray Tracing for Windows | Minecraft

    https://www.minecraft.net/en-us/updates/ray-tracing
    Real-time ray tracing for Windows pushes Minecraft’s graphical boundaries even more! Enabled by Minecraft’s Render Dragon graphics engine, ray tracing brings realistic lighting capabilities, such as global illumination and per pixel lighting, plus support for advanced textures to your world. Ray tracing is available for DirectX capable ...

Minecraft RTX ray tracing: how to enable ray tracing in …

    https://www.rockpapershotgun.com/minecraft-ray-tracing
    To jump into a world with RTX ray tracing, you need to go to the Minecraft Marketplace and download a ray tracing enabled pack. You can find these by simply searching RTX or ray tracing. There are currently 14 different RTX worlds created by Nvidia that are available for free. As mentioned above, you need to meet the minimum hardware ...

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