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Lecture 10: Real-time ray tracing - Carnegie Mellon University
http://graphics.cs.cmu.edu/courses/15869/fall2013content/lectures/10_raytracing/raytracing_slides.pdf
CMU 15-869, Fall 2013 Simple ray tracer (using a BVH) //storesinformationaboutclosesthitfoundsofar structClosestHitInfo{Primitiveprimitive; floatdistance;}; trace(Rayray,BVHNodenode,ClosestHitInfohitInfo) {if(!intersect(ray,node.bbox)||(closestpointonboxisfartherthanhitInfo.distance)) return; …
Real-Time Ray Tracing | Unreal Engine Documentation
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
Shedding some realistic light on Imagination’s real-time …
https://arstechnica.com/gadgets/2013/01/shedding-some-realistic-light-on-imaginations-real-time-ray-tracing-card/
Andrew Cunningham - 1/20/2013, 3:00 PM. Imagination Technology's Caustic R2500 real-time ray tracing card wants to bring better lighting to your 3D renders, and it's just the beginning. Chris ...
Everything You Need to Know About Real-Time Ray …
https://www.hp.com/us-en/shop/tech-takes/real-time-ray-tracing
According to NVIDIA’s announcement of the technology, the game’s real-time ray tracing will “add accurate, real-time reflections to Atomic Heart ’s curved objects and surfaces, to its super shiny labs, to its water, and to numerous other game elements [1].”. 2. Battlefield V …
NVIDIA RTX Ray Tracing | NVIDIA Developer
https://developer.nvidia.com/rtx/ray-tracing
Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since. Powered by NVIDIA RT Cores, ray tracing adds ...
Ray tracing (graphics) - Wikipedia
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
Since 2018, however, hardware acceleration for real-time ray tracing has become standard on new commercial graphics cards, and graphics APIs have followed suit, ... (2009), and Monsters University (2013). Algorithm overview The ray-tracing algorithm builds an image by extending rays into a scene and bouncing them off surfaces and towards ...
Introduction to Realtime Ray Tracing
https://my.eng.utah.edu/~cs6965/papers/a1-slusallek.pdf
In contrast ray tracing is flexible in the number and the set of traced rays but needs a hierarchical spatial index for efficient computations. Ray tracing does not need to look at all scene objects but only deals with those that are visible. It uses an efficient 3D spatial index structure to quickly find any primitive that may be hit by a ray.
Real-Time Rendering | Research
https://research.nvidia.com/research-area/real-time-rendering
Dynamic Many-Light Sampling for Real-Time Ray Tracing. Pierre Moreau, Matt Pharr, Petrik Clarberg. Proceedings of High Performance Graphics 2019. ... ACM Transactions on Graphics (Proc. SIGGRAPH 2013) CloudLight: A system for amortizing indirect lighting in real-time rendering (Technical Report)
Lecture 10: Real-time ray tracing
http://graphics.cs.cmu.edu/courses/15869/fall2014content/lectures/10_raytracing/10_raytracing_slides.pdf
(unclear if ray tracing is best real-time solution for low frequency effects) Reduce content creation and game engine development time: single general solution rather than a specialized technique for each effect. CMU 15-869, Fall 2014 Efficient ray traversal algorithms.
High Performance Graphics 2013 Papers - Real-Time Rendering
http://kesen.realtimerendering.com/hpg2013Papers.htm
High Performance Graphics 2013 papers on the web. Page maintained by Ke-Sen Huang. If you have additions or changes, ... Real-Time High-Resolution Sparse Voxelization with Application to Image Based Modeling ... A Mobile GPU Architecture for Real-Time Ray Tracing Won-Jong Lee, Youngsam Shin, Jaedon Lee, Jin-Woo Kim, Jae-Ho Nah, Seokyoon ...
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