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Ray tracing (graphics) - Wikipedia
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
Ray-tracing hardware - Wikipedia
https://en.wikipedia.org/wiki/Ray-tracing_hardware
Real-Time Ray Tracing | Unreal Engine Documentation
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
Ray tracing (graphics) - GIS Wiki | The GIS Encyclopedia
http://wiki.gis.com/wiki/index.php/Ray_tracing_(graphics)
DirectX Raytracing - Wikipedia
https://en.wikipedia.org/wiki/DirectX_Raytracing
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 application programming interface (API) that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000 series or Nvidia GeForce 10-, 20-, or 30-series video card, which is …
wallashss/RealTimeRayTracing: A Real TIme Ray Tracing …
https://github.com/wallashss/RealTimeRayTracing
RealTimeRayTracing A quick attempt to make Real Time Ray Tracing This is a Work in progress. This Qt project should be a multiplatform Ray Tracing. It will use Qt 5.4 to create GUI and also OpenGL context. OpenCL 1.x will be used to parallelize the proccessing in order to reach (near) real time rendering.
List of games with ray tracing support | WikiLists | Fandom
https://list.fandom.com/wiki/List_of_games_with_ray_tracing_support
Ray tracing (RT) is a graphical rendering technique that can enhance lighting and shadow effects in 3D applications by simulating light rays bouncing around a scene. A wide range of free software and commercial software is available for producing ray-traced images. This article lists games that support ray tracing.
GitHub - ArtemOnigiri/RealTimeRayTracing
https://github.com/ArtemOnigiri/RealTimeRayTracing
GitHub CLI. Use Git or checkout with SVN using the web URL. Work fast with our official CLI. Learn more . Open with GitHub Desktop. Download ZIP. Launching GitHub Desktop. If nothing happens, download GitHub Desktop and try again. Go back.
Lecture 10: Real-time ray tracing
http://graphics.cs.cmu.edu/courses/15869/fall2014content/lectures/10_raytracing/10_raytracing_slides.pdf
(unclear if ray tracing is best real-time solution for low frequency effects) Reduce content creation and game engine development time: single general solution rather than a specialized technique for each effect. CMU 15-869, Fall 2014 Efficient ray traversal algorithms.
Nvidia RTX - Wikipedia
https://en.wikipedia.org/wiki/Nvidia_RTX
Nvidia GeForce RTX (Ray Tracing Texel eXtreme) is a high-end professional visual computing platform created by Nvidia, primarily used for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, games, and film and video production.Nvidia RTX enables real-time ray tracing.Historically, ray tracing had been …
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