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PS3 Real-time Ray-tracing | N4G

    https://n4g.com/news/33982/ps3-real-time-ray-tracing
    PS3 Real-time Ray-tracing. "IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux.

PS3 Real-time Ray-tracing - YouTube

    https://www.youtube.com/watch?v=oLte5f34ya8
    IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-traci...

Ray tracing in realtime with PS3's - GameDev

    https://www.gamedev.net/forums/topic/442588-ray-tracing-in-realtime-with-ps3s/
    Cool trick, but the PS3 hardware is laughably ill-suited for the demands of real-time raytracing. It's not going to happen in the next five years except on an ASIC.

PS3 Linux Performs Real Time Ray Tracing - Slashdot

    https://games.slashdot.org/story/07/04/05/2027224/ps3-linux-performs-real-time-ray-tracing
    So "real-time raytracing" is just some amorphous term that sounds cool, but is meaningless as a performance metric. I was using a 3D package in 1992 that did "realtime interactive raytracing" on a machine with 1/100th the CPU power of a PS3.

Ray tracing in realtime with PS3's - gamedev.net

    https://www.gamedev.net/forums/topic/442588-ray-tracing-in-realtime-with-ps3s/?page=2
    Cool trick, but the PS3 hardware is laughably ill-suited for the demands of real-time raytracing. It's not going to happen in the next five years except on an ASIC. what about a top of the line $1000+ intel cpu? FWIW cell slaughters the $1000+ cpu WRT raytracing cell illsuited, hmmmm, ild be pointing the finger more at other players :)

Real-Time Ray Tracing : Holy Grail or Fools’ Errand? *Partial ...

    https://forum.beyond3d.com/threads/real-time-ray-tracing-holy-grail-or-fools%E2%80%99-errand-partial-reconstruction.40054/
    Current PS3/XBox360 games very easily go above 1M triangles/frame, and in some cases I'm sure many of them are dynamic. So much for raytracing having an advantage with high polygon counts! ... What I can't make any sense of is the "rasterization is doomed, real time raytracing is coming" mantra, cause it's laughable at best. Marco.

terminology graphics card - What is ray tracing? - Arqade

    https://gaming.stackexchange.com/questions/372864/what-is-ray-tracing
    The big difference is that with very current-gen cards, they support raytracing (or rather, something very similar) in real-time. So just like how in the PS3 era, everything was wet to show off how well it did reflections, expect a lot of mirrors and unusually shiny surfaces in the coming games to show off raytracing capabilities. –

What Does Real-Time Ray Tracing Mean for Gamers Today?

    https://www.howtogeek.com/363608/what-does-real-time-ray-tracing-mean-for-gamers-today/
    Why Real-Time Ray Tracing is Cool. Ray tracing is a better way to render light and shadow effects. With this technique, the graphics engine traces the rays of light in the scene as they bounce from object to object, calculating how they would move. Ray tracing produces much more realistic looking shadows, reflections, and refractions.

Real-Time Ray Tracing Realized: RTX Brings the Future of …

    https://blogs.nvidia.com/blog/2020/08/25/rtx-real-time-ray-tracing/
    We revealed that the demo was rendered in real time using ray-traced reflections, area light shadows and ambient occlusion — all on a $70,000 NVIDIA DGX workstation packed with four NVIDIA Volta GPUs. This major advancement captured global attention, as real-time ray tracing with this level of fidelity could only be done offline on gigantic ...

Apparently RARE once said N64 supported real-time ray …

    https://www.neogaf.com/threads/apparently-rare-once-said-n64-supported-real-time-ray-tracing-yes-you-read-that-right.1574909/
    The original Mario 64 looks better than all those shitty raytracing mods that have been made for it recently. Raytracing sucks. Reactions: ... They say "Real-time Ray Tracing" and then go on to show all kinds of reflections and lightning effects. ... PS3 could create a Matrix like world - can you just imagine how much processing power that ...

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