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Lecture 10: Real-time ray tracing - Carnegie Mellon University
http://graphics.cs.cmu.edu/courses/15869/fall2013content/lectures/10_raytracing/raytracing_slides.pdf
Octane Render: realtime ray tracing – fxguide
https://www.fxguide.com/fxfeatured/octane-render-realtime-ray-tracing/
Octane Render: realtime ray tracing. OTOYs Octane renderer was previewed in fxguide’s Art of Rendering article in the middle of last year. The product, now released and out of beta, is creating quite a stir for its remarkable GPU-based rendering. Octane Render is a real-time 3D unbiased rendering application that was started by the New ...
On real-time ray tracing - Trepo
https://trepo.tuni.fi/handle/10024/84629
On real-time ray tracing RAHIKAINEN, VILLE (2013) Tweet Avaa tiedosto. gradu06763.pdf (1.915Mt) Lataukset: RAHIKAINEN, VILLE. 2013. ... can be used to solve such problems. Ray tracing is a simple but powerful method known to produce high image quality, but it is also known for its slow execution speed. This thesis examines parts of the research ...
Real-Time Ray Tracing | Unreal Engine Documentation
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/RayTracing/
Real-Time Ray Tracing
https://docs.zerodensity.tv/reality427/Real-Time-Ray-Tracing.2399175458.html
Ray tracing, which has long been used for non-real-time rendering, now works in real-time and provides realistic lighting by simulating the physical behavior of light. Ray tracing calculates the color of pixels by tracing the path that light would take if it were to travel from the eye of the viewer through the virtual 3D scene.
Everything You Need to Know About Real-Time Ray Tracing
https://www.hp.com/gb-en/shop/tech-takes/real-time-ray-tracing
What is real-time ray tracing? Real-time ray tracing is a system that leverages improved graphics and processor technology in order to support more realistic simulated imagery. It uses algorithms to accurately predict and recreate environments, …
Introduction to Realtime Ray Tracing
https://my.eng.utah.edu/~cs6965/papers/a1-slusallek.pdf
•Definition: Ray Tracing Given a ray and set of primitives, efficiently compute the subset of primitives hit by the ray Uses a (hierarchical) 3D spatial index for efficiency The two definitions show that the two algorithms are quite related but start at different end of the spectrum.
Everything You Need to Know About Real-Time Ray …
https://www.hp.com/us-en/shop/tech-takes/real-time-ray-tracing
What is real-time ray tracing? Real-time ray tracing is a system that leverages improved graphics and processor technology in order to support more realistic simulated imagery. It uses algorithms to accurately predict and recreate environments, scenes, and interactions with more complexity and detail.
Real-Time Raytracing - Coding Horror
https://blog.codinghorror.com/real-time-raytracing/
Ray tracing is extremely computation intensive, but hyper-realistic. It's essentially calculating the result of every individual ray of light in a scene. Given the explosion of computing power in the 22 years since Juggler was released, you might think all 3D graphics would be rendered via ray tracing by now.
The Realtime Raytracing Realm
http://www.realtimerendering.com/resources/RTNews/demos/overview.htm
Other demos with ray tracing parts, too large to include here directly as downloads: Gateways, by Trauma. Naturesuxx, by FAN. Naturestillsuxx, by FAN. Try, for example, running Gamma2 from Mfx in high resolution mode and discover the real computational power of your processor.
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