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Rendering Complex Scenes with Memory-Coherent Ray Tracing

    https://graphics.stanford.edu/papers/coherentrt/
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Rendering complex scenes with memory-coherent ray tracing

    https://www.cs.cmu.edu/afs/cs.cmu.edu/academic/class/15869-f11/www/readings/pharr97_coherent_rt.pdf
    dering complex scenes include culling algorithms, lazy evaluation and caching, and reordering independent parts of a computation to improve its memory coherence. In this section, we briefly de-scribe some of this previous work and how our work draws from and builds upon it. While most ray tracing systems do not explicity address scene

Rendering complex scenes with memory-coherent ray tracing

    https://dl.acm.org/doi/10.1145/258734.258791
    Search ACM Digital Library. Search Search. Advanced Search

CiteSeerX — Rendering Complex Scenes with Memory …

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.210.5438&q=The%20ship%20capability%20calculation%20of%20a%20dynamic%20positioning%20system%20based%20on%20Genetic%20Algorithms.
    Accurate lighting calculations are typically performed using ray tracing algorithms, which require that the entire scene database reside in memory to perform well. Conversely, most systems capable of rendering complex scenes use scan-conversion algorithms that access memory coherently, but are unable to incorporate sophisticated illumination.

Rendering complex scenes with memory-coherent ray …

    https://www.semanticscholar.org/paper/Rendering-complex-scenes-with-memory-coherent-ray-Pharr-Kolb/09db1d42ab35ad53e66da734d71400b7d0d02ea2
    Accurate lighting calculations are typically performed using ray tracing algorithms, which require that the entire scene database reside in memory to perform well. Conversely, most systems capable of rendering complex scenes use scan-conversion algorithms that access memory coherently, but are unable to incorporate sophisticated illumination.

Rendering complex scenes with memory-coherent ray …

    https://www.semanticscholar.org/paper/Rendering-complex-scenes-with-memory-coherent-ray-Pharr-Kolb/09db1d42ab35ad53e66da734d71400b7d0d02ea2/figure/6
    - "Rendering complex scenes with memory-coherent ray tracing" Figure 7: Running time for rendering the lake scene as the maximum amount of memory used is varied. When the cache is large enough to hold the entire scene database, the difference in time between the reordered and depth-first computation represents the overhead introduced by reordering.

Rendering complex scenes with memory-coherent ray tracing

    http://www.sciweavers.org/publications/rendering-complex-scenes-memory-coherent-ray-tracing
    Rendering complex scenes with memory-coherent ray tracing - Simulating realistic lighting and rendering complex scenes are usually considered separate problems with incompatible solutions. Accurate lighting calculations are typically performed using ray tracing algorithms, which require that the entire scene database reside in memory to perform well.

Rendering(Complex(Scenes(with

    http://www.cs.drexel.edu/~david/Classes/Talks/RenderingComplexScenesMemory-CoherentRayTracing.pdf
    Overview • Disk(Storage(is(used(to(manage(texture,(geometry,(queued(rays,(and(image(samples.(• …

Interactive Rendering with Coherent Ray Tracing

    https://www.sci.utah.edu/~wald/Publications/2001/CRT/CRT.pdf
    using our software ray tracing im- plementation on a single pc (dual pentium-iii,800 mhz, 256mb) at a resolution of 5122pixels, these scenes render at roughly 3.6, 3.2, and 1.6 frames per second using both processors. based algorithms that dominate todays algorithms targeted at interactive 3d graphics: occlusion culling and logarithmic complexity …

Rendering complex scenes with memory-coherent ray tracing (1997)

    https://citeseer.ist.psu.edu/showciting?cid=189974&start=20
    While contemporary approaches to SIMD ray tracing typically rely on traversing packets of coherent rays through a binary data structure, we instead evaluate the alternative of traversing individual rays through a bounding volume hierarchy with a branching factor of 16.

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