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Renderworks Renderings, Powered by Maxon

    https://blog.vectorworks.net/renderworks-renderings-powered-by-maxon
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Rendering with Renderworks - Vectorworks

    https://app-help.vectorworks.net/2016/eng/VW2016_Guide/Rendering/Rendering_with_Renderworks.htm
    Description. Fast Renderworks. Renders without anti-aliasing or ray tracing; low detail level. Final Quality Renderworks. Renders with reflections, shadows, anti-aliasing, transparency, and a high level of detail. Renderworks Style. Renders with parameters that have been saved as a Renderworks Style. Custom Renderworks.

Real time raytracing? - Rendering - Vectorworks …

    https://forum.vectorworks.net/index.php?/topic/82673-real-time-raytracing/
    Redshift is not a realtime raytracer. It is a gpu based rendering engine. Vw already has a direct link to Twinmotion via datasmith and an embedded install of Enscape and Lumion as 3rd party add ons. These are all real time ray tracing engines. Quote [email protected] Member 8 Author Posted May 5, 2021

Raytracing Renderer — sapien 1.1.0 documentation

    https://sapien.ucsd.edu/docs/2.0/tutorial/rendering/raytracing_renderer.html
    renderer = sapien.KuafuRenderer() That’s it! You can now rerun the script with raytracing renderer. The result would look like: Note The Kuafu backend currently (2.0a) only supports Color downloading. Trying to download Position and other data from the camera will fail. The Kuafu backend does not feature full support for viewers.

Raytracing — NVIDIA GameWorks documentation

    https://gameworksdocs.nvidia.com/raytracing.html
    A CUDA C-based programming system that can produce new rays, intersect rays with surfaces, and respond to those intersections. Together, these two pieces provide low-level support for “raw ray tracing.” This allows user-written applications that use ray tracing for graphics, collision detection, sound propagation, and visibility determination

Renderworks Features | Vectorworks

    https://www.vectorworks.net/products/features/renderworks
    Renderworks Wow your clients. Built on the award-winning Cinema 4D render engine, the fully-integrated Renderworks feature set provides you with the industry’s best tools to visualize your designs and produce stunning illustrations. Buy now Free Trial Tutorials

Fast Raytracing Mode Switch - 2021 - SOLIDWORKS …

    https://help.solidworks.com/2021/English/Visualize/c_fast_raytracing_mode_switch.htm
    Set Default Number of Passes for Fast Raytracing Mode . With the Fast mode toggle switch between Speed and Quality, you have the option to set the default number of Render Passes for the Fast render mode. Click Tools > Options > 3D Viewport > Fast Rendering Mode.. Some Fast mode renders can still be noisy. With this setting, you can adjust the default number of Fast …

Ray Tracing

    https://renderman.pixar.com/resources/RenderMan_20/tutorialRayTracing.html
    Ray tracing allows you to re-create this effect with ease, and RenderMan Studio ships with a "GP" node designed to give you a refractive material with minimal effort - RMSGlass. Go ahead and create a new RMSGlass node, via the shelf or Hypershade or the RenderMan menu, and attach it …

RayTracing — RayTracing documentation

    https://raytracing.readthedocs.io/
    RayTracing ¶ This code aims to provide a simple ray tracing module for calculating various properties of optical paths (object, image, aperture stops, field stops). It makes use of ABCD matrices and does not consider aberrations (spherical or chromatic).

Ray tracing propagation model - MATLAB

    https://www.mathworks.com/help/comm/ref/rfprop.raytracing.html
    Create a ray tracing model. Use the image method and calculate paths with up to one reflection. Then, display the propagation paths. pm = propagationModel ( "raytracing", "Method", "image", ... "MaxNumReflections" ,1); raytrace (tx,rx,pm) For this ray tracing model, there is one propagation path from the transmitter to the receiver.

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