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(PDF) RTSL: A ray tracing shading language

    https://www.researchgate.net/publication/4278649_RTSL_A_ray_tracing_shading_language
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RTSL: a Ray Tracing Shading Language - Stanford …

    https://graphics.stanford.edu/~boulos/papers/rtsl.pdf
    Thislanguage,called“raytracingshadinglanguage”(RTSL), builds on the GLSL language that is a part of the OpenGL spec- ification and familiar to GPU programmers. This language al- lowsaprogrammertoimplementnewcameras,primitives,textures, lights, and materials that can be used in multiple rendering sys- tems.

RTSL: a Ray Tracing Shading Language | IEEE Conference …

    https://ieeexplore.ieee.org/abstract/document/4342603/
    This language, called "ray tracing shading language" (RTSL), builds on the GLSL language that is a part of the OpenGL specification and familiar to GPU programmers. This language allows a programmer to implement new cameras, primitives, textures, lights, and materials that can be used in multiple rendering systems.

CiteSeerX — RTSL: a Ray Tracing Shading Language

    https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.126.5602
    This language, called “ray tracing shading language ” (RTSL), builds on the GLSL language that is a part of the OpenGL specification and familiar to GPU programmers. This language allows a programmer to implement new cameras, primitives, textures, lights, and materials that can be used in multiple rendering systems. RTSL presents a single ...

(PDF) RTSL: A ray tracing shading language - ResearchGate

    https://www.researchgate.net/publication/4278649_RTSL_A_ray_tracing_shading_language
    This language, called “ray tracing shading language” (R TSL), builds on the GLSL language that is a part of the OpenGL spec- ification and familiar to GPU programmers. This language al- lows a...

RTSL: a Ray Tracing Shading Language | hgpu.org

    https://hgpu.org/?p=4829
    RTSL: a Ray Tracing Shading Language | Steven G. Parker, Solomon Boulos, James Bigler, Austin Robison | Computer science, GLSL, High-level Languages, MPI, OpenGL ...

RTSL: a Ray Tracing Shading Language

    https://www.infona.pl/resource/bwmeta1.element.ieee-art-000004342603/tab/summary
    We present a new domain-specific programming language suitable for extending both interactive and non-interactive ray tracing systems. This language, called ldquoray tracing shading languagerdquo (RTSL), builds on the GLSL language that is a part of the OpenGL specification and familiar to GPU programmers. This language allows a programmer to implement new cameras, …

RTSL - Ray Tracing Shading Language - allacronyms.com

    https://www.allacronyms.com/RTSL/Ray_Tracing_Shading_Language
    RTSL - Ray Tracing Shading Language. TBI Traumatic Brain Injury; ADV Adverb; PB Paperback; NLP Natural Language Processing; HWT Handwriting Without Tears; DHTML Dynamic Hypertext Markup Language; ABELL Annual Bibliography of English Language and Literature; IO Indirect Object; DO Direct Object; PB Picture Book;

RTSL | Proceedings of the 2007 IEEE Symposium on …

    https://dl.acm.org/doi/10.1109/RT.2007.4342603
    Home Browse by Title Proceedings RT '07 RTSL: a Ray Tracing Shading Language. Article . Free Access. RTSL: a Ray Tracing Shading Language. Share on. Authors: Steven G. Parker. SCI Institute, University of Utah. SCI Institute, University of Utah. View Profile, Solomon Boulos.

NVIDIA RTX Ray Tracing | NVIDIA Developer

    https://developer.nvidia.com/rtx/ray-tracing
    RTX Technology Ray tracing is a method of graphics rendering that simulates the physical behavior of light. Thought to be decades away from reality, NVIDIA has made real-time ray tracing possible with NVIDIA RTX™ the first-ever real-time ray-tracing GPU—and has continued to pioneer the technology since.

GitHub - bristot/rtsl: a theoretically sound real-time …

    https://github.com/bristot/rtsl/
    The rtsl tool has three modes: record report stats Record mode In the record mode, the kernel is traced, collecting the value for the thread variables and the IRQ/NMI execution. The tool uses trace-cmd or perf to collect data (the trace-cmd is used by default, to use perf, add the cmd-line option --tracer=perf ).

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