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5 Games Totally Ruined By Rubberbanding AI - Paste

    https://www.pastemagazine.com/games/racing-games/5-games-totally-ruined-by-rubberbanding-ai/
    The Elder Scrolls IV: Oblivion. Racing games aren’t the only culprits when it comes to rubber banding. Leveling systems in RPGs are equally ripe …

Racing games WITHOUT rubber banding AI? : retrogaming

    https://www.reddit.com/r/retrogaming/comments/97yno8/racing_games_without_rubber_banding_ai/
    This is genuinely even worse than normal racing game rubber banding, and makes skill an almost none factor a bunch of the time. Heck, just a month ago, I was playing MK8 with some friends, and since I don't play racing games, I suck, and yet I still managed to come first several times due to just getting super powerful items since I was in last ...

rubber band/slingshot in racing games is BS. : gaming

    https://www.reddit.com/r/gaming/comments/unvn0v/rubber_bandslingshot_in_racing_games_is_bs/
    rubber band/slingshot in racing games is BS. Any game that doesn't let you turn it off/on is trash. I'm currently replaying NFS Carbon, each time I hit the NOS all the AI get a speed boost to the point of using NOS doesn't affect my speed at all. At the same time when the AI uses NOS, it's like my car is sitting still or even in reverse due to ...

Rubber Band AI (Concept) - Giant Bomb

    https://www.giantbomb.com/rubber-band-ai/3015-35/
    Rubber Band AI is an infamous hidden feature in racing games that allows computer-controlled opponents to catch up no matter how far behind they are. It is intended to keep challenging the player, but can also give AI …

What are the pros and cons of 'rubber banding' in racing ...

    https://www.quora.com/What-are-the-pros-and-cons-of-rubber-banding-in-racing-games
    Answer (1 of 2): Dynamic Difficulty in general should never be used in multiplayer games unless with an opt-in handicapping system agreed to by all parties. The objective of any Single Player Dynamic Difficulty system is to bring more people into …

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