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Difference between Scanline Rendering and Raytracing Rendering
https://www.cgvizstudio.com/difference-between-scanline-rendering-and-raytracing-rendering/
Scanline Rendering: It is an algorithm for visible surface determination, in 3D computer graphics that works on a row-by-row basis rather than polygon-by-polygon or the pixel-by-pixel basis. The scanline renderer passes a ray from the camera through every pixel of the rendered images.
RFAQ:Scanline vs. Raytracing
https://www.scriptspot.com/bobo/rendfaq/RFAQ0075.HTM
The scanline renderer passes a ray from the camera through every pixel of the rendered images. If the ray crosses a mesh face, the color of the pixel is calculated according to the lightsources, their angle to the normal of the face, the angle of the camera to that face and some other information. ... After a specified number of reflections the ...
Scanline Versus Raytraced Rendering in the 3D World
https://ezinearticles.com/?Scanline-Versus-Raytraced-Rendering-in-the-3D-World&id=3484353
Ray tracing is dependent on lighting to work properly. Remember, rays are traced from the camera or point of view to the light source. Good placement of lights always makes renderings using ray tracing look better. 3D Application's Ray tracing engine is not able to trace light color through a transparent surface. This means that colors are not projected in shadows- only the shadow itself.
Scanline rendering - Wikipedia
https://en.wikipedia.org/wiki/Scanline_rendering
Compared to 3ds Max’s Default Scanline Renderer, V-Ray …
https://medium.com/@narwhalsimon/compared-to-3ds-maxs-default-scanline-renderer-v-ray-is-advanced-in-which-aspect-4fdf2de7dea7
V-Ray was developed by the company Chaos G roup and is currently the most popular rendering engine in the industry. It is a renderer that combines Ray Tracing and Radiosity. It is a renderer that ...
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