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3d - Ray tracing - soft shadow - Stack Overflow

    https://stackoverflow.com/questions/31709332/ray-tracing-soft-shadow
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Ray-tracing soft shadows in real-time | by Alexander Wester

    https://medium.com/@alexander.wester/ray-tracing-soft-shadows-in-real-time-a53b836d123b
    Ray-tracing soft shadows in real-time A mostly theoretical guide for newcomers to real-time ray-tracing S hadows are arguably one of the most important graphical effects in …

Ray tracing - soft shadow - Game Development Stack …

    https://gamedev.stackexchange.com/questions/104824/ray-tracing-soft-shadow
    4 bronze badges. 4. 1. GPU Gems has a good article on rendering soft shadows here. It's focused on conventional rendering but the jitter-based sampling pattern should be applicable to positioning the test rays for ray tracing as well. – MooseBoys. Jul 30, 2015 at 0:36.

Ray traced soft shadows in real time in Spellwrath

    https://www.imaginationtech.com/blog/ray-traced-soft-shadows-in-real-time-spellwrath/
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