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Voxel Cone Tracing and Sparse Voxel Octree …
https://on-demand.gputechconf.com/gtc/2012/presentations/SB134-Voxel-Cone-Tracing-Octree-Real-Time-Illumination.pdf
REAL-TIME VOXEL CONE-TRACING - GitHub Pages
http://cis565-fall-2012.github.io/lectures/11-01-GigaVoxels-And-Sparse-Textures.pdf
Voxel Cone Tracing The Technology Behind the Elemental Demo. SIGGRAPH 2012 . Voxel Cone Tracing Cyril Crassin, GigaVoxels: A Voxel-Based Rendering Pipeline For Efficient Exploration Of Large And Detailed Scenes ... OpenGL Insights Sparse Voxelization. Mipmaps • Alpha weighted average • On fragment shader. Image load/store (OpenGL 4.2 ) Mipmaps
Voxel Cone Traced Global Illumination – Leif Node
http://leifnode.com/2015/05/voxel-cone-traced-global-illumination/
Cone tracing is a way to approximate the result of casting many rays into a scene with a distribution on a lobe. This is done by taking samples along a ray, but as the samples get further from the ray origin the sampled mip map level increases. Each circle is a sample along a ray; the size of the circles corresponds to the mip map sampling level
Global Illumination Using Voxel Cone Tracing – Andrew Pham
https://andrew-pham.blog/2019/07/29/voxel-cone-tracing/
We only trace a single cone in the direction of the reflection using a supplied aperture for the indirect specular lighting. The aperture is a crucial input to the cone tracing function that will allow us to calibrate the amount of reflection and specular effect as an approximation of the roughness of the material.
GitHub - otaku690/SparseVoxelOctree: Sparse Voxel …
https://github.com/otaku690/SparseVoxelOctree
Voxel Cone Tracing. Still working on it... Performance Evaluation. One of the goal of SVO is to reduce memory consumption, here is a comparison of number of voxel nodes required in various data structure: References: Cyril Crassin and Simon Green. “Octree-based Sparse Voxelization Using the GPU Hardware Rasterizer.” OpenGL Insights, pp. 303 ...
Sparse Voxel Cone Tracing 理论介绍_哔哩哔哩_bilibili
https://www.bilibili.com/video/BV1U44y1i7U6/
介绍了基于 Sparse Voxel Cone Tracing 的全局光照计算方法。涉及 voxelization, octree, cone tracing 等内容。视频内容主要出自博文 https ...
GitHub - Snowapril/vk_voxel_cone_tracing: Vulkan voxel …
https://github.com/Snowapril/vk_voxel_cone_tracing
vk_voxel_cone_tracing (WIP) Voxel based global illumination renderer. Quick Start. CMake support will be added later. Features. Sparse voxel octree Voxel cone tracing Voxelizer (prebaking for static objects) Sparse voxel octree builder; Octree visualizer; Dynamic updates for movable entities (planned) 3D Clipmap Voxel cone tracing Opacity ...
High Resolution Sparse Voxel DAGs - Chalmers
http://www.cse.chalmers.se/~uffe/HighResolutionSparseVoxelDAGs.pdf
The cone tracing is performed by taking steps along the cone axis, with a step length corresponding to the cone radius, and accumulating quadrilinearly filtered voxel data. The interpolation requires duplication of data to neighbouring voxels, which result in a memory consumption of nearly 1024 MB for a 5123sparse voxel octree with materials.
Voxel Cone Tracing with a Sparse Voxel Octree - YouTube
https://www.youtube.com/watch?v=ixHhhY4mCzs
Voxel Cone Tracing using a Sparse Voxel Octree. From my Master's thesis.More info here:https://erkaman.github.io/posts/masters_thesis.html
Voxel Cone Tracing Global Illumination in OpenGL 4.3
https://www.geeks3d.com/20121214/voxel-cone-tracing-global-illumination-in-opengl-4-3/
Compared to SVO in the context of voxel cone tracing (as opposed to ray casting, where SVO is a clear winner), 3D textures allow for easier filtering, direct lookups without evaluating the octree structure, and potentially better cache and memory bandwidth utilization (depending on cone size and scene density).
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