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Voxel Cone Tracing plugin for Unity — polycount

    https://polycount.com/discussion/125297/voxel-cone-tracing-plugin-for-unity
    Sep 2013. Im getting pretty close to finishing my voxel cone tracing unity plugin, which allows you to have completely dynamic lighting with global illumination. Heres a dumb video showing the effect. Its a bit outdated …

Voxel Cone Tracing Unity Plugin Preview - YouTube

    https://www.youtube.com/watch?v=Z1o_CCHhBTQ
    This is a preview of my voxel cone tracing plugin for unity. Its based on the implementation in the previous video. It approximate global illumination by mai...

Voxel Cone Traced Lighting - DX11 Contest - Unity Forum

    https://forum.unity.com/threads/voxel-cone-traced-lighting-dx11-contest.166827/
    Heres my entry for the DX11 contest. Its an implementation of realtime radiosity using voxel cone tracing. I'm kinda disappointed because I spent over a week making art for an environment, which was supposed to be the main part of the entry, but about 12 hours before the contest was over I realized I wasn't going to have enough time to finish ...

Global Illumination Using Voxel Cone Tracing – Andrew Pham

    https://andrew-pham.blog/2019/07/29/voxel-cone-tracing/
    Global Illumination Using Voxel Cone Tracing. Facilitating a reasonable and accurate physical description of light in the presence of real-time constraints has always been the driver of work in the field of interactive computer graphics. For me, what makes voxel cone tracing so intriguing is the combination of a less canonical data structure (i ...

Interactive Indirect Illumination Using Voxel Cone Tracing ...

    https://forum.unity.com/threads/interactive-indirect-illumination-using-voxel-cone-tracing.139010/
    Well if you do want voxel cone tracing, then you need DX11 first. It would be a real challenge (aka "impossible") to implement that without having DX11. You do need compute shaders and structured buffers and UAVs and integers as …

Voxel cone tracing global illumination in unity3d : Unity3D

    https://www.reddit.com/r/Unity3D/comments/joji7r/voxel_cone_tracing_global_illumination_in_unity3d/
    funny thing im also using sphere tracing here to enchance the smoothnes/denoising of the low res cone trace result. (as i aim for more stylized results) right now around 2,1 ms on my 2070 super for the gpu, and 0,4 ms on the cpu

Unity engine gets Voxel cone tracing GI : Games

    https://www.reddit.com/r/Games/comments/1l3qrr/unity_engine_gets_voxel_cone_tracing_gi/
    Unity engine gets Voxel cone tracing GI. youtu.be/Z1o_CC... Just to clarify, this is NOT a feature by Unity developers that will be a part of the next release, but a third-party plugin that will be available in the Unity Asset Store. Unity is known for being an extremely flexible engine that allows you to expand and rewrite most of the stuff ...

GitHub - Looooong/Unity-SRP-VXGI: Voxel-based Global ...

    https://github.com/Looooong/Unity-SRP-VXGI
    Refresh Rate: the target refresh rate of the voxel volume. Rendering: Indirect Diffuse Modifier: how strong the diffuse cone tracing can affect the scene. Indirect Specular Modifier: how strong the specular cone tracing can affect the scene. Diffuse Resolution Scale: downscale the diffuse cone tracing pass. VXGI Mipmap Debug Component Properties

GitHub - arigo/VoxelConeTracingOctree: Voxel Cone Tracing ...

    https://github.com/arigo/VoxelConeTracingOctree
    About. Voxel Cone Tracing for Unity, based on octrees, for semi-static scenes License

GitHub - arigo/CascatedVoxelConeTracing: Cascaded Voxel ...

    https://github.com/arigo/CascatedVoxelConeTracing
    Cascaded Voxel Cone Tracing, for semi-static scenes in Unity - GitHub - arigo/CascatedVoxelConeTracing: Cascaded Voxel Cone Tracing, for semi-static scenes in Unity

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