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A Ray Tracing Solution to Diffuse Interreflection

    https://floyd.lbl.gov/radiance/papers/sg88/paper.html
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A Ray Tracing Solution for Diffuse Interreflection

    https://eta.lbl.gov/publications/ray-tracing-solution-diffuse
    Ward, Gregory J., Francis M. Rubinstein, Robert D. Clear Abstract An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contribution sto illuminance at locations chosen by the rendering process.

A Ray Tracing Solution for Diffuse Interreflection

    https://eta-publications.lbl.gov/publications/ray-tracing-solution-diffuse
    Gregory J Ward, Francis M Rubinstein, Robert D Clear LBNL Report Number LBL-22789 Abstract An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contribution sto illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection

    https://scholar.archive.org/work/ngvea2xshfb6rcyyyukkqnneky
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection

    https://dl.acm.org/doi/10.1145/54852.378490
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection | ACM …

    https://dl.acm.org/doi/10.1145/1281500.1281626
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection

    https://www.semanticscholar.org/paper/A-ray-tracing-solution-for-diffuse-interreflection-Ward-Rubinstein/018729ab89913a5ed4256b351953320c227d19b7
    G. Ward, F. Rubinstein, R. Clear Published in SIGGRAPH '07 1 August 1988 Physics An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process.

A ray tracing solution for diffuse interreflection

    https://www.semanticscholar.org/paper/A-ray-tracing-solution-for-diffuse-interreflection-Ward-Rubinstein/7e92012924f5297ba7f93436d2e165f51405a657
    A ray tracing solution for diffuse interreflection G. Ward, F. Rubinstein, R. Clear Published 1 June 1988 Computer Science Proceedings of the 15th annual conference on Computer graphics and interactive techniques An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components.

A ray tracing solution for diffuse interreflection

    https://www.semanticscholar.org/paper/A-ray-tracing-solution-for-diffuse-interreflection-Ward-Clear/9681e2adc6d23adaf21b60873eaafc279173a9ec
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process. The indirect illuminance values are averaged over surfaces and used in place of a constant "ambient" term.

A ray tracing solution for diffuse interreflection | ACM …

    https://dl.acm.org/doi/10.1145/378456.378490
    An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular components. A Monte Carlo technique computes the indirect contributions to illuminance at locations chosen by the rendering process. The indirect illuminance values are averaged over surfaces and used in place of a ...

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