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Whitted Ray-Tracing - Scratchapixel
https://www.scratchapixel.com/lessons/3d-basic-rendering/ray-tracing-overview/light-transport-ray-tracing-whitted?url=3d-basic-rendering/ray-tracing-overview/light-transport-ray-tracing-whitted
Ray-Tracing Pioneer Explains How He Stumbled into …
https://blogs.nvidia.com/blog/2018/08/01/ray-tracing-global-illumination-turner-whitted/
Ray Tracing T. Whitted. An improved illumination model for
https://courses.cs.washington.edu/courses/cse557/14au/lectures/markup/ray-tracing-markup-4pp.pdf
Precursors to ray tracing Local illumination Cast one eye ray, then shade according to light Appel (1968) Cast one eye ray + one ray to light 6 Whitted ray-tracing algorithm In 1980, Turner Whitted introduced ray tracing to the graphics community. Combines eye ray tracing + rays to light Recursively traces rays Algorithm: 1.
Large Ray Packets for Real-time Whitted Ray Tracing
https://cseweb.ucsd.edu/~ravir/whitted.pdf
Beyond primary visibility, Whitted ray tracing re- quires secondary rays for point-light shadows, reflections, and re- fractions. According to [6], ray coherence degrades for these sec- ondary effects, and we expect a corresponding drop in performance for large ray packet algorithms.
Whitted - Rayground: Ray tracing prototyping on the web
https://www.rayground.com/view/LYnWPJNFuPU
Whitted style ray tracer. recursion depth of the simulation. enable the storing of first bounce intersection data and providing them in the Post Processing shader. a unit quad, centered at (0,0,0) and facing -Z axis. a unit cube, centered at (0,0,0). a unit sphere, centered at (0,0,0). a raw vertex buffer of a triangular mesh.
Packet-based Whitted and Distribution Ray Tracing
https://www.cs.utah.edu/docs/techreports/2006/pdf/UUCS-06-013.pdf
In this paper, we use the term ray cast- ing to refer to the use of ray tracing for visibility computations only (RCS, Figure 1, left). By adding direct lighting, reflection, and refraction to ray casting, we can implement Whitted’s [1980] well-known algorithm; hence we refer to such a method asWhitted- style ray tracing (WRT, Figure 1, middle).
Turner Whitted Ray Tracing - Northwestern University
https://users.cs.northwestern.edu/~ago820/cs351/Slides/RayTracingSlides.pdf
With recursive ray tracing (Section 16.12). (Courtesy Of Turner Whitted. Bell Laboratories.) Created Date: 12/1/2004 11:32:59 AM ...
Photorealistic Rendering and the Ray-Tracing Algorithm
https://www.pbr-book.org/3ed-2018/Introduction/Photorealistic_Rendering_and_the_Ray-Tracing_Algorithm
Turner Whitted’s original paper on ray tracing emphasized its recursive nature, which was the key that made it possible to include indirect specular reflection and transmission in rendered images. For example, if a ray from the camera hits a shiny object like a mirror, we can reflect the ray about the surface normal at the intersection point ...
Ray Tracing on Programmable Graphics Hardware
http://www.graphics.stanford.edu/papers/rtongfx/rtongfx.pdf
ray tracing algorithms such as Whitted ray tracing, path tracing, and hybrid rendering algorithms. Finally, we demonstrate that ray trac- ... we show how to efficiently implement ray tracing on GPUs. The paper contains three main contributions: We show how ray tracing can be mapped to a stream pro-cessing model of parallel computation. As part ...
Turner Whitted – ACM SIGGRAPH HISTORY ARCHIVES
https://history.siggraph.org/person/turner-whitted/
John Turner Whitted is an electrical engineer and computer scientist who introduced recursive ray tracingto the computer graphics community with his 1979 paper “An improved illumination model for shaded display”. His algorithm proved to be a practical method of simulating global illumination, inspired many variations, and is in wide use today.
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