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Path tracing - Wikipedia
https://en.wikipedia.org/wiki/Path_tracing
Path tracing - Wikipedia
https://en.wikidark.org/wiki/Path_tracing
Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object. This illuminance is then reduced by a surface reflectance function to determine how …
Talk:Path tracing - Wikipedia
https://en.wikipedia.org/wiki/Talk:Path_tracing
Path tracing — Wikipédia
https://fr.wikipedia.org/wiki/Path_tracing
Path Tracing – Wikipédia
https://sk.wikipedia.org/wiki/Path_Tracing
Path tracing – Wikipedia
https://fi.wikipedia.org/wiki/Path_tracing
Path tracing (suom. polunseuranta) on Monte Carlo -menetelmään perustuva tekniikka renderöintiyhtälöön. Menetelmää ehdotti James Kajiya havaittuaan, että useissa tapauksissa silmään päätyvä valo käy vain muutamien siroamisten kautta. Menetelmään on ehdotettu useita parannuksia sen julkaisemisen jälkeen.
Volumetric path tracing - Wikipedia
https://en.wikipedia.org/wiki/Volumetric_Path_Tracing
Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. This method enhances the rendering of the lighting in a scene by extending the path tracing method with the effect of light scattering.
Path analysis (statistics) - Wikipedia
https://en.wikipedia.org/wiki/Path_analysis_(statistics)
The strength of each of these contributing pathways is calculated as the product of the path-coefficients along that pathway. The rules for path tracing are: You can trace backward up an arrow and then forward along the next, or forwards from one variable to the other, but never forward and then back.
Path tracing - zxc.wiki
https://de.zxc.wiki/wiki/Path_Tracing
Path tracing is a algorithm for image synthesis , the simulation of the global lighting allows. Path tracing is based on the knowledge that the simulation of global lighting corresponds to the solution of the so-called rendering equation , which specifies the radiation density of any light beam emanating from a certain point.
Ray tracing (graphics) - Wikipedia
https://en.wikipedia.org/wiki/Ray_tracing_(graphics)
Optical ray tracing describes a method for producing visual images constructed in 3D computer graphics environments, with more photorealism than either ray casting or scanline rendering techniques. It works by tracing a path from an imaginary eye through each pixel in a virtual screen, and calculating the color of the object visible through it.
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